3#include "Game/MapObj/MapObjActor.hpp"
21namespace NrvManholeCover {
22 NERVE_DECL_NULL(HostTypeWait);
23 NERVE_DECL(HostTypeOpen,
ManholeCover, ManholeCover::exeOpen);
24 NERVE_DECL(HostTypeRattle,
ManholeCover, ManholeCover::exeRattle);
virtual void init(const JMapInfoIter &)
Intializes the NameObj and can set various settings and construct necessary classes.