SMG-Decomp
A decompilation of Super Mario Galaxy 1
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MarioMessenger.hpp
1#pragma once
2
3#include <revolution.h>
4#include "Game/NameObj/NameObj.hpp"
5
6class HitSensor;
7
8class MarioMessenger : public NameObj {
9public:
11
12 HitSensor *_C;
13
14 HitSensor **requests;
15 u32 *_14;
16
17 u32 size;
18};
The most basic form of an object.
Definition NameObj.hpp:11