SMG-Decomp
A decompilation of Super Mario Galaxy 1
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source
Game
Player
MarioState.cpp
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#include "Game/Player/MarioState.hpp"
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MarioState::MarioState(
MarioActor
*actor, u32 number) :
MarioModule
(actor)
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{
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_8 = 0;
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_C = number;
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_10 = 0;
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}
MarioActor
Definition
MarioActor.hpp:24
MarioModule
Definition
MarioModule.hpp:12
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1.10.0