SMG-Decomp
A decompilation of Super Mario Galaxy 1
Loading...
Searching...
No Matches
include
Game
LiveActor
MessageSensorHolder.hpp
1
#pragma once
2
3
#include "Game/LiveActor/LiveActor.hpp"
4
5
class
MessageSensorHolder
:
public
LiveActor
{
6
public
:
7
MessageSensorHolder
(
const
char
*);
8
9
virtual
~MessageSensorHolder
();
10
virtual
void
init
(
const
JMapInfoIter
&);
11
};
JMapInfoIter
Definition
JMapInfo.hpp:16
LiveActor
The basis of a drawable actor that can contain states (see: Nerve)
Definition
LiveActor.hpp:24
MessageSensorHolder
Definition
MessageSensorHolder.hpp:5
MessageSensorHolder::init
virtual void init(const JMapInfoIter &)
Intializes the NameObj and can set various settings and construct necessary classes.
Definition
MessageSensorHolder.cpp:8
Generated by
1.10.0