SMG-Decomp
A decompilation of Super Mario Galaxy 1
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include
Game
NameObj
NameObjArchiveListCollector.hpp
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#pragma once
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#include "revolution.h"
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class
NameObjArchiveListCollector
{
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public
:
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NameObjArchiveListCollector
();
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void
addArchive(
const
char
*);
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const
char
* getArchive(s32)
const
;
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char
mArchiveNames[0x20][0x40];
// _0
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s32 mCount;
// _800
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};
NameObjArchiveListCollector
Stores archive names of NameObjs.
Definition
NameObjArchiveListCollector.hpp:6
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1.10.0