SMG-Decomp
A decompilation of Super Mario Galaxy 1
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Public Member Functions | Public Attributes | List of all members
NameObjArchiveListCollector Class Reference

Stores archive names of NameObjs. More...

#include <NameObjArchiveListCollector.hpp>

Public Member Functions

void addArchive (const char *)
 
const char * getArchive (s32) const
 

Public Attributes

char mArchiveNames [0x20][0x40]
 
s32 mCount
 

Detailed Description

Stores archive names of NameObjs.

Definition at line 6 of file NameObjArchiveListCollector.hpp.

Constructor & Destructor Documentation

◆ NameObjArchiveListCollector()

NameObjArchiveListCollector::NameObjArchiveListCollector ( )

Definition at line 4 of file NameObjArchiveListCollector.cpp.

Member Function Documentation

◆ addArchive()

void NameObjArchiveListCollector::addArchive ( const char * pArchive)

Definition at line 8 of file NameObjArchiveListCollector.cpp.

◆ getArchive()

const char * NameObjArchiveListCollector::getArchive ( s32 idx) const

Definition at line 14 of file NameObjArchiveListCollector.cpp.

Member Data Documentation

◆ mArchiveNames

char NameObjArchiveListCollector::mArchiveNames[0x20][0x40]

Definition at line 13 of file NameObjArchiveListCollector.hpp.

◆ mCount

s32 NameObjArchiveListCollector::mCount

Definition at line 14 of file NameObjArchiveListCollector.hpp.