SMG-Decomp
A decompilation of Super Mario Galaxy 1
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source
Game
NameObj
NameObjFinder.cpp
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#include "Game/NameObj/NameObjFinder.hpp"
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#include "Game/SingletonHolder.hpp"
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#include "Game/System/GameSystem.hpp"
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NameObj
* NameObjFinder::find(
const
char
*pName) {
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return
SingletonHolder<GameSystem>::sInstance
->mSceneController->mObjHolder->find(pName);
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}
NameObj
The most basic form of an object.
Definition
NameObj.hpp:11
SingletonHolder
Definition
SingletonHolder.hpp:4
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1.10.0