SMG-Decomp
A decompilation of Super Mario Galaxy 1
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NameObjFinder.cpp
1#include "Game/NameObj/NameObjFinder.hpp"
2#include "Game/SingletonHolder.hpp"
3#include "Game/System/GameSystem.hpp"
4
5NameObj* NameObjFinder::find(const char *pName) {
6 return SingletonHolder<GameSystem>::sInstance->mSceneController->mObjHolder->find(pName);
7}
The most basic form of an object.
Definition NameObj.hpp:11