SMG-Decomp
A decompilation of Super Mario Galaxy 1
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OnlyCamera.cpp
1#include "Game/Camera/CameraPoseParam.hpp"
2#include "Game/Camera/OnlyCamera.hpp"
3
4OnlyCamera::OnlyCamera(const char *pName) : NameObj(pName) {
5 mPoseParam = new CameraPoseParam();
6 _10 = true;
7 _11 = false;
8 _14 = 0.0f;
9 _18 = 0.0f;
10 _1C = 0.0f;
11 _20 = 0.0f;
12 _28 = 0;
13 _2C = true;
14 _2D = true;
15 _30 = 0.0f;
16 _34 = 0.0f;
17 _38 = 0.0f;
18 _3C = false;
19 _3D = false;
20}
21
22OnlyCamera::~OnlyCamera() {
23
24}
The most basic form of an object.
Definition NameObj.hpp:11