22 virtual void updateMtx(
const TPos3f &rMtx) {}
24 virtual bool calcOwnGravityVector(TVec3f *pDest, f32 *pScalar,
const TVec3f &rPosition)
const {
28 bool calcGravity(TVec3f *pDest,
const TVec3f &rPosition)
const;
29 bool calcGravityFromMassPosition(TVec3f *pDirection, f32 *pScalar,
const TVec3f &rPosition,
const TVec3f &rMassPosition)
const;
31 bool isInRangeSquare(f32 radius)
const;
32 bool isInRangeDistance(f32 radius)
const;
34 void setPriority(s32 priority);
35 void updateIdentityMtx();