3#include "Game/NameObj/NameObj.hpp"
4#include "Game/LiveActor/LiveActor.hpp"
5#include "Game/Map/RaceManager.hpp"
15 virtual void appear();
16 virtual void initRacer();
18 virtual void startRacer();
20 virtual bool goalRacer();
21 virtual void loseRacer();
23 virtual void exitRacer();
The basis of a drawable actor that can contain states (see: Nerve)
The most basic form of an object.
virtual void init(const JMapInfoIter &)
Intializes the NameObj and can set various settings and construct necessary classes.
virtual void init(const JMapInfoIter &)
Intializes the NameObj and can set various settings and construct necessary classes.