3#include "Game/Util/JMapIdInfo.hpp"
6 void requestChangeStageInGameMoving(
const char *, s32,
const JMapIdInfo &);
8 void requestStartScenarioSelect(
const char *);
9 void requestGoToAstroDomeFromAstroGalaxy(s32, s32);
10 void requestStartScenarioSelect(
const char *);
12 void requestGoToAstroGalaxy(s32);
14 bool isExecScenarioStarter();
16 void executeOnWelcomeAndRetry();