SMG-Decomp
A decompilation of Super Mario Galaxy 1
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source
Game
LiveActor
ShadowDrawer.cpp
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#include "Game/LiveActor/ShadowDrawer.hpp"
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ShadowDrawer::ShadowDrawer(
const
char
*pName) :
NameObj
(pName) {
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mController = 0;
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}
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ShadowController
* ShadowDrawer::getController()
const
{
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return
mController;
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}
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void
ShadowDrawer::setShadowController(
ShadowController
*pController) {
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mController = pController;
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}
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ShadowDrawer::~ShadowDrawer() {
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}
NameObj
The most basic form of an object.
Definition
NameObj.hpp:11
ShadowController
Definition
ShadowController.hpp:44
Generated by
1.10.0