SMG-Decomp
A decompilation of Super Mario Galaxy 1
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include
Game
LiveActor
ShadowDrawer.hpp
1
#pragma once
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#include "Game/NameObj/NameObj.hpp"
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class
ShadowController
;
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class
ShadowDrawer
:
public
NameObj
{
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public
:
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ShadowDrawer
(
const
char
*);
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virtual
~ShadowDrawer
();
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ShadowController
* getController()
const
;
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void
setShadowController(
ShadowController
*);
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ShadowController
* mController;
// _C
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};
NameObj
The most basic form of an object.
Definition
NameObj.hpp:11
ShadowController
Definition
ShadowController.hpp:44
ShadowDrawer
Definition
ShadowDrawer.hpp:7
Generated by
1.10.0