1#include "Game/System/SysConfigFile.hpp"
3SysConfigChunk::SysConfigChunk() {
4 initHeaderSerializer();
8u32 SysConfigChunk::makeHeaderHashCode()
const {
12u32 SysConfigChunk::getSignature()
const {
18void SysConfigChunk::initializeData() {
26void SysConfigChunk::initHeaderSerializer() {
29 mSerializer->addAttribute(
"mTimeAnnounced", 8);
30 mSerializer->addAttribute(
"mTimeSent", 8);
31 mSerializer->addAttribute(
"mSentBytes", 4);