SMG-Decomp
A decompilation of Super Mario Galaxy 1
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include
Game
NPC
TalkTextFormer.hpp
1
#pragma once
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#include "Game/Screen/LayoutActor.hpp"
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#include "Game/Screen/CustomTagProcessor.h"
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class
TalkTextFormer
{
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public
:
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TalkTextFormer
(
LayoutActor
*,
const
char
*);
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void
formMessage(
const
wchar_t
*, s32);
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void
setArg(
const
CustomTagArg
&, s32);
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bool
nextPage();
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bool
hasNextPage()
const
;
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void
updateTalking();
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bool
isTextAppearedAll()
const
;
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LayoutActor
* mHostActor;
// _0
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const
wchar_t
* mMsg;
// _4
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u32 _8;
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const
char
* mPaneName;
// _C
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};
CustomTagArg
Definition
TalkMessageCtrl.hpp:9
LayoutActor
Definition
LayoutActor.hpp:13
TalkTextFormer
Definition
TalkTextFormer.hpp:6
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