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SMG-Decomp
A decompilation of Super Mario Galaxy 1
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Public Member Functions | |
| ActorJointCtrl (LiveActor *) | |
| void | startDynamicCtrl (const char *, s32) |
| void | endDynamicCtrl (const char *, s32) |
| void | resetDynamicCtrl () |
| void | startFaceCtrl (s32) |
| void | endFaceCtrl (s32) |
| void | setIKEndPosition (const char *, const TVec3f &, f32) |
| void | setIKEndDirection (const char *, const TVec3f &, f32) |
| void | endIKCtrlAll () |
| void | update () |
| void | startUpdate () |
| void | endUpdate () |
| void | setCallBackFunction () |
Public Attributes | |
| LiveActor * | mActor |
| DynamicJointCtrlKeeper * | mJointCtrlKeeper |
| FaceJointCtrl * | mFaceJointCtrl |
| IKJointCtrlHolder * | mJointCtrlHolder |
| u8 | _10 |
| u8 | _11 |
Definition at line 11 of file ActorJointCtrl.hpp.
| ActorJointCtrl::ActorJointCtrl | ( | LiveActor * | pActor | ) |
Definition at line 7 of file ActorJointCtrl.cpp.
| void ActorJointCtrl::startDynamicCtrl | ( | const char * | pName, |
| s32 | val ) |
Definition at line 25 of file ActorJointCtrl.cpp.
| void ActorJointCtrl::endDynamicCtrl | ( | const char * | pName, |
| s32 | val ) |
Definition at line 28 of file ActorJointCtrl.cpp.
| void ActorJointCtrl::resetDynamicCtrl | ( | ) |
Definition at line 32 of file ActorJointCtrl.cpp.
| void ActorJointCtrl::startFaceCtrl | ( | s32 | val | ) |
Definition at line 36 of file ActorJointCtrl.cpp.
| void ActorJointCtrl::endFaceCtrl | ( | s32 | val | ) |
Definition at line 40 of file ActorJointCtrl.cpp.
| void ActorJointCtrl::setIKEndPosition | ( | const char * | pName, |
| const TVec3f & | a2, | ||
| f32 | a3 ) |
Definition at line 44 of file ActorJointCtrl.cpp.
| void ActorJointCtrl::setIKEndDirection | ( | const char * | pName, |
| const TVec3f & | a2, | ||
| f32 | a3 ) |
Definition at line 48 of file ActorJointCtrl.cpp.
| void ActorJointCtrl::endIKCtrlAll | ( | ) |
Definition at line 52 of file ActorJointCtrl.cpp.
| void ActorJointCtrl::update | ( | ) |
Definition at line 56 of file ActorJointCtrl.cpp.
| void ActorJointCtrl::startUpdate | ( | ) |
Definition at line 61 of file ActorJointCtrl.cpp.
| void ActorJointCtrl::endUpdate | ( | ) |
Definition at line 73 of file ActorJointCtrl.cpp.
| void ActorJointCtrl::setCallBackFunction | ( | ) |
Definition at line 89 of file ActorJointCtrl.cpp.
| LiveActor* ActorJointCtrl::mActor |
Definition at line 28 of file ActorJointCtrl.hpp.
| DynamicJointCtrlKeeper* ActorJointCtrl::mJointCtrlKeeper |
Definition at line 29 of file ActorJointCtrl.hpp.
| FaceJointCtrl* ActorJointCtrl::mFaceJointCtrl |
Definition at line 30 of file ActorJointCtrl.hpp.
| IKJointCtrlHolder* ActorJointCtrl::mJointCtrlHolder |
Definition at line 31 of file ActorJointCtrl.hpp.
| u8 ActorJointCtrl::_10 |
Definition at line 32 of file ActorJointCtrl.hpp.
| u8 ActorJointCtrl::_11 |
Definition at line 33 of file ActorJointCtrl.hpp.