SMG-Decomp
A decompilation of Super Mario Galaxy 1
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BenefitItemLifeUp Member List

This is the complete list of members for BenefitItemLifeUp, including all inherited members.

_120 (defined in BenefitItemObj)BenefitItemObj
_12C (defined in BenefitItemObj)BenefitItemObj
_130 (defined in BenefitItemObj)BenefitItemObj
_138 (defined in BenefitItemObj)BenefitItemObj
_139 (defined in BenefitItemObj)BenefitItemObj
_13A (defined in BenefitItemObj)BenefitItemObj
_8C (defined in BenefitItemObj)BenefitItemObj
_90 (defined in BenefitItemObj)BenefitItemObj
_94 (defined in BenefitItemObj)BenefitItemObj
_98 (defined in BenefitItemObj)BenefitItemObj
_A4 (defined in BenefitItemObj)BenefitItemObj
_B0 (defined in BenefitItemObj)BenefitItemObj
_B2 (defined in BenefitItemObj)BenefitItemObj
_B4 (defined in BenefitItemObj)BenefitItemObj
_B6 (defined in BenefitItemObj)BenefitItemObj
_B8 (defined in BenefitItemObj)BenefitItemObj
_BA (defined in BenefitItemObj)BenefitItemObj
_BC (defined in BenefitItemObj)BenefitItemObj
_C8 (defined in BenefitItemObj)BenefitItemObj
_D8 (defined in BenefitItemObj)BenefitItemObj
_D9 (defined in BenefitItemObj)BenefitItemObj
_DA (defined in BenefitItemObj)BenefitItemObj
_DB (defined in BenefitItemObj)BenefitItemObj
_DC (defined in BenefitItemObj)BenefitItemObj
_DD (defined in BenefitItemObj)BenefitItemObj
_DE (defined in BenefitItemObj)BenefitItemObj
_DF (defined in BenefitItemObj)BenefitItemObj
_E0 (defined in BenefitItemObj)BenefitItemObj
_E1 (defined in BenefitItemObj)BenefitItemObj
_E2 (defined in BenefitItemObj)BenefitItemObj
_E3 (defined in BenefitItemObj)BenefitItemObj
_E4 (defined in BenefitItemObj)BenefitItemObj
_E5 (defined in BenefitItemObj)BenefitItemObj
_E6 (defined in BenefitItemObj)BenefitItemObj
_E7 (defined in BenefitItemObj)BenefitItemObj
_E8 (defined in BenefitItemObj)BenefitItemObj
_EC (defined in BenefitItemObj)BenefitItemObj
_F0 (defined in BenefitItemObj)BenefitItemObj
addToSoundObjHolder() (defined in LiveActor)LiveActor
appear() (defined in BenefitItemObj)BenefitItemObjvirtual
appearGround() (defined in BenefitItemObj)BenefitItemObjvirtual
appearThrowUp() (defined in BenefitItemObj)BenefitItemObjvirtual
appearThrowUpQuestionBox() (defined in BenefitItemObj)BenefitItemObjvirtual
attackSensor(HitSensor *, HitSensor *) (defined in LiveActor)LiveActorvirtual
BenefitItemLifeUp(const char *) (defined in BenefitItemLifeUp)BenefitItemLifeUp
BenefitItemObj(const char *, const char *) (defined in BenefitItemObj)BenefitItemObj
calcAndSetBaseMtx()BenefitItemObjvirtual
calcAndSetBaseMtxInMovement() (defined in BenefitItemObj)BenefitItemObj
calcAnim() (defined in LiveActor)LiveActorvirtual
calcAnmMtx() (defined in LiveActor)LiveActor
calcViewAndEntry() (defined in LiveActor)LiveActorvirtual
control() (defined in BenefitItemObj)BenefitItemObjvirtual
doEscape() (defined in BenefitItemObj)BenefitItemObjvirtual
doRotateY() (defined in BenefitItemObj)BenefitItemObjvirtual
draw() constNameObjvirtual
endClipped() (defined in LiveActor)LiveActorvirtual
exeAppearGround() (defined in BenefitItemObj)BenefitItemObj
exeCatch() (defined in BenefitItemLifeUp)BenefitItemLifeUpvirtual
executeMovement() (defined in NameObj)NameObj
exeEscape() (defined in BenefitItemObj)BenefitItemObj
exePreEscape() (defined in BenefitItemObj)BenefitItemObj
exeShoot() (defined in BenefitItemObj)BenefitItemObj
exeWait() (defined in BenefitItemObj)BenefitItemObj
getBaseMtx() constLiveActorvirtual
getNerveStep() const (defined in LiveActor)LiveActor
getPosPtr() (defined in LiveActor)LiveActorinline
getSensor(const char *pSensorName) constLiveActor
getTakingMtx() const (defined in LiveActor)LiveActorvirtual
init(const JMapInfoIter &)BenefitItemLifeUpvirtual
initActorCollisionParts(const char *, HitSensor *, ResourceHolder *, MtxPtr, bool, bool) (defined in LiveActor)LiveActor
initActorLightCtrl() (defined in LiveActor)LiveActor
initActorStarPointerTarget(f32, const TVec3f *, MtxPtr, TVec3f) (defined in LiveActor)LiveActor
initAfterPlacement() (defined in BenefitItemObj)BenefitItemObjvirtual
initBinder(f32, f32, u32) (defined in LiveActor)LiveActor
initEffectKeeper(int, const char *, bool) (defined in LiveActor)LiveActor
initEscape() (defined in BenefitItemObj)BenefitItemObjvirtual
initHitSensor(int) (defined in LiveActor)LiveActor
initModelAndEfx() (defined in BenefitItemLifeUp)BenefitItemLifeUpvirtual
initModelManagerWithAnm(const char *, const char *, bool) (defined in LiveActor)LiveActor
initNerve(const Nerve *) (defined in LiveActor)LiveActor
initRailRider(const JMapInfoIter &) (defined in LiveActor)LiveActor
initShadowControllerList(u32) (defined in LiveActor)LiveActor
initSound(int, bool) (defined in LiveActor)LiveActor
initStageSwitch(const JMapInfoIter &) (defined in LiveActor)LiveActor
initWithoutIter()NameObj
isBinderValid(Binder *pBinder) (defined in LiveActor)LiveActorinline
isNerve(const Nerve *) const (defined in LiveActor)LiveActor
kill() (defined in LiveActor)LiveActorvirtual
LiveActor(const char *pName)LiveActor
mActorLightCtrl (defined in LiveActor)LiveActor
makeActorAppeared() (defined in BenefitItemObj)BenefitItemObjvirtual
makeActorDead() (defined in LiveActor)LiveActorvirtual
mAnimationKeeperLiveActor
mBinder (defined in LiveActor)LiveActor
mCameraCtrl (defined in LiveActor)LiveActor
mCameraInfo (defined in BenefitItemObj)BenefitItemObj
mCollisionParts (defined in LiveActor)LiveActor
mEffectKeeper (defined in LiveActor)LiveActor
mExecutorIdxNameObj
mFlagsLiveActor
mFlashCtrl (defined in BenefitItemObj)BenefitItemObj
mFollowMtx (defined in BenefitItemObj)BenefitItemObj
mGravityLiveActor
mHitSensorActor (defined in BenefitItemObj)BenefitItemObj
mModelManagerLiveActor
mNameNameObj
movement() (defined in LiveActor)LiveActorvirtual
mPositionLiveActor
mRailRiderLiveActor
mRotationLiveActor
mScaleLiveActor
mSensorKeeperLiveActor
mShadowList (defined in LiveActor)LiveActor
mSoundObject (defined in LiveActor)LiveActor
mSpine (defined in LiveActor)LiveActor
mStageSwitchCtrlLiveActor
mStarPointerTarget (defined in LiveActor)LiveActor
mVelocityLiveActor
NameObj(const char *pName)NameObj
receiveMessage(u32, HitSensor *, HitSensor *) (defined in LiveActor)LiveActorvirtual
receiveMsgApart(HitSensor *, HitSensor *) (defined in LiveActor)LiveActorvirtual
receiveMsgEnemyAttack(u32, HitSensor *, HitSensor *) (defined in LiveActor)LiveActorvirtual
receiveMsgPlayerAttack(u32, HitSensor *, HitSensor *) (defined in BenefitItemObj)BenefitItemObjvirtual
receiveMsgPush(HitSensor *, HitSensor *) (defined in LiveActor)LiveActorvirtual
receiveMsgTake(HitSensor *, HitSensor *) (defined in LiveActor)LiveActorvirtual
receiveMsgTaken(HitSensor *, HitSensor *) (defined in LiveActor)LiveActorvirtual
receiveMsgThrow(HitSensor *, HitSensor *) (defined in LiveActor)LiveActorvirtual
receiveOtherMsg(u32, HitSensor *, HitSensor *) (defined in BenefitItemObj)BenefitItemObjvirtual
requestResume() (defined in NameObj)NameObj
requestSuspend() (defined in NameObj)NameObj
runBck(const char *) (defined in BenefitItemObj)BenefitItemObjvirtual
runEfx(const char *) (defined in BenefitItemLifeUp)BenefitItemLifeUpvirtual
setFollowMtx(MtxPtr) (defined in BenefitItemObj)BenefitItemObj
setName(const char *pName)NameObj
setNerve(const Nerve *) (defined in LiveActor)LiveActor
shoot(const TVec3f &, const TVec3f &, bool) (defined in BenefitItemObj)BenefitItemObj
startClipped() (defined in LiveActor)LiveActorvirtual
stopEfx(const char *) (defined in BenefitItemLifeUp)BenefitItemLifeUpvirtual
syncWithFlags() (defined in NameObj)NameObj
updateBinder() (defined in LiveActor)LiveActor
updateHitSensor(HitSensor *) (defined in LiveActor)LiveActorvirtual
~BenefitItemLifeUp() (defined in BenefitItemLifeUp)BenefitItemLifeUpvirtual
~BenefitItemObj() (defined in BenefitItemObj)BenefitItemObjvirtual
~LiveActor() (defined in LiveActor)LiveActorinlinevirtual
~NameObj() (defined in NameObj)NameObjvirtual