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SMG-Decomp
A decompilation of Super Mario Galaxy 1
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Public Member Functions | |
| BinaryDataChunkHolder (u32, int) | |
| void | loadFromFileBinary (const u8 *, u32) |
| void | makeFileBinary (u8 *, u32) |
| void | addChunk (BinaryDataChunkBase *) |
| BinaryDataChunkBase * | findFromSignature (u32) const |
Public Attributes | |
| BinaryDataChunkBase ** | mChunks |
| s32 | mMaxChunks |
| s32 | mNumChunks |
| u8 * | mData |
| u32 | _10 |
Definition at line 14 of file BinaryDataChunkHolder.hpp.
| void BinaryDataChunkHolder::addChunk | ( | BinaryDataChunkBase * | pChunk | ) |
Definition at line 3 of file BinaryDataChunkHolder.cpp.
| BinaryDataChunkBase * BinaryDataChunkHolder::findFromSignature | ( | u32 | signature | ) | const |
Definition at line 9 of file BinaryDataChunkHolder.cpp.
| BinaryDataChunkBase** BinaryDataChunkHolder::mChunks |
Definition at line 25 of file BinaryDataChunkHolder.hpp.
| s32 BinaryDataChunkHolder::mMaxChunks |
Definition at line 26 of file BinaryDataChunkHolder.hpp.
| s32 BinaryDataChunkHolder::mNumChunks |
Definition at line 27 of file BinaryDataChunkHolder.hpp.
| u8* BinaryDataChunkHolder::mData |
Definition at line 28 of file BinaryDataChunkHolder.hpp.
| u32 BinaryDataChunkHolder::_10 |
Definition at line 29 of file BinaryDataChunkHolder.hpp.