SMG-Decomp
A decompilation of Super Mario Galaxy 1
Loading...
Searching...
No Matches
BlueChip Member List

This is the complete list of members for BlueChip, including all inherited members.

_B4 (defined in ChipBase)ChipBase
_B5 (defined in ChipBase)ChipBase
addToSoundObjHolder() (defined in LiveActor)LiveActor
appear() (defined in LiveActor)LiveActorvirtual
appearFlashing(s32) (defined in ChipBase)ChipBase
appearWait() (defined in ChipBase)ChipBase
attackSensor(HitSensor *, HitSensor *) (defined in LiveActor)LiveActorvirtual
BlueChip(const char *) (defined in BlueChip)BlueChip
calcAndSetBaseMtx()LiveActorvirtual
calcAnim() (defined in LiveActor)LiveActorvirtual
calcAnmMtx() (defined in LiveActor)LiveActor
calcViewAndEntry() (defined in LiveActor)LiveActorvirtual
ChipBase(const char *, s32, const char *) (defined in ChipBase)ChipBase
control() (defined in ChipBase)ChipBasevirtual
deactive() (defined in ChipBase)ChipBase
draw() constNameObjvirtual
endClipped() (defined in LiveActor)LiveActorvirtual
executeMovement() (defined in NameObj)NameObj
exeFlashing() (defined in ChipBase)ChipBase
exeGot() (defined in ChipBase)ChipBase
getBaseMtx() constLiveActorvirtual
getNerveStep() const (defined in LiveActor)LiveActor
getPosPtr() (defined in LiveActor)LiveActorinline
getSensor(const char *pSensorName) constLiveActor
getTakingMtx() const (defined in LiveActor)LiveActorvirtual
init(const JMapInfoIter &)ChipBasevirtual
initActorCollisionParts(const char *, HitSensor *, ResourceHolder *, MtxPtr, bool, bool) (defined in LiveActor)LiveActor
initActorLightCtrl() (defined in LiveActor)LiveActor
initActorStarPointerTarget(f32, const TVec3f *, MtxPtr, TVec3f) (defined in LiveActor)LiveActor
initAfterPlacement() (defined in ChipBase)ChipBasevirtual
initBinder(f32, f32, u32) (defined in LiveActor)LiveActor
initEffectKeeper(int, const char *, bool) (defined in LiveActor)LiveActor
initHitSensor(int) (defined in LiveActor)LiveActor
initJMapParam(const JMapInfoIter &) (defined in ChipBase)ChipBase
initModel(const JMapInfoIter &) (defined in ChipBase)ChipBase
initModelManagerWithAnm(const char *, const char *, bool) (defined in LiveActor)LiveActor
initNerve(const Nerve *) (defined in LiveActor)LiveActor
initRailRider(const JMapInfoIter &) (defined in LiveActor)LiveActor
initSensor() (defined in ChipBase)ChipBase
initShadow(const JMapInfoIter &) (defined in ChipBase)ChipBase
initShadowControllerList(u32) (defined in LiveActor)LiveActor
initSound(int, bool) (defined in LiveActor)LiveActor
initStageSwitch(const JMapInfoIter &) (defined in LiveActor)LiveActor
initWithoutIter()NameObj
isBinderValid(Binder *pBinder) (defined in LiveActor)LiveActorinline
isGettable() const (defined in ChipBase)ChipBase
isNeedBubble(const JMapInfoIter &) (defined in ChipBase)ChipBasestatic
isNerve(const Nerve *) const (defined in LiveActor)LiveActor
kill() (defined in LiveActor)LiveActorvirtual
LiveActor(const char *pName)LiveActor
mActorLightCtrl (defined in LiveActor)LiveActor
mAirBubble (defined in ChipBase)ChipBase
makeActorAppeared() (defined in ChipBase)ChipBasevirtual
makeActorDead() (defined in ChipBase)ChipBasevirtual
makeArchiveList(NameObjArchiveListCollector *, const JMapInfoIter &) (defined in ChipBase)ChipBasestatic
mAnimationKeeperLiveActor
mBinder (defined in LiveActor)LiveActor
mCameraCtrl (defined in LiveActor)LiveActor
mChipName (defined in ChipBase)ChipBase
mChipType (defined in ChipBase)ChipBase
mClippingRange (defined in ChipBase)ChipBase
mCollisionParts (defined in LiveActor)LiveActor
mEffectKeeper (defined in LiveActor)LiveActor
mExecutorIdxNameObj
mFlagsLiveActor
mFlashingCtrl (defined in ChipBase)ChipBase
mGravityLiveActor
mGroupID (defined in ChipBase)ChipBase
mHost (defined in ChipBase)ChipBase
mModelManagerLiveActor
mNameNameObj
movement() (defined in LiveActor)LiveActorvirtual
mPositionLiveActor
mRailMover (defined in ChipBase)ChipBase
mRailRiderLiveActor
mRotationLiveActor
mScaleLiveActor
mSensorKeeperLiveActor
mShadowList (defined in LiveActor)LiveActor
mSoundObject (defined in LiveActor)LiveActor
mSpine (defined in LiveActor)LiveActor
mStageSwitchCtrlLiveActor
mStarPointerTarget (defined in LiveActor)LiveActor
mVelocityLiveActor
NameObj(const char *pName)NameObj
receiveMessage(u32, HitSensor *, HitSensor *) (defined in LiveActor)LiveActorvirtual
receiveMsgApart(HitSensor *, HitSensor *) (defined in LiveActor)LiveActorvirtual
receiveMsgEnemyAttack(u32, HitSensor *, HitSensor *) (defined in LiveActor)LiveActorvirtual
receiveMsgPlayerAttack(u32, HitSensor *, HitSensor *) (defined in LiveActor)LiveActorvirtual
receiveMsgPush(HitSensor *, HitSensor *) (defined in LiveActor)LiveActorvirtual
receiveMsgTake(HitSensor *, HitSensor *) (defined in LiveActor)LiveActorvirtual
receiveMsgTaken(HitSensor *, HitSensor *) (defined in LiveActor)LiveActorvirtual
receiveMsgThrow(HitSensor *, HitSensor *) (defined in LiveActor)LiveActorvirtual
receiveOtherMsg(u32, HitSensor *, HitSensor *) (defined in ChipBase)ChipBasevirtual
requestEndControl() (defined in ChipBase)ChipBase
requestGet(HitSensor *, HitSensor *) (defined in ChipBase)ChipBase
requestHide() (defined in ChipBase)ChipBase
requestResume() (defined in NameObj)NameObj
requestShow() (defined in ChipBase)ChipBase
requestStartControl() (defined in ChipBase)ChipBase
requestSuspend() (defined in NameObj)NameObj
setGroupID(s32) (defined in ChipBase)ChipBase
setHost(LiveActor *) (defined in ChipBase)ChipBase
setName(const char *pName)NameObj
setNerve(const Nerve *) (defined in LiveActor)LiveActor
startClipped() (defined in LiveActor)LiveActorvirtual
syncWithFlags() (defined in NameObj)NameObj
updateBinder() (defined in LiveActor)LiveActor
updateHitSensor(HitSensor *) (defined in LiveActor)LiveActorvirtual
~BlueChip() (defined in BlueChip)BlueChipvirtual
~ChipBase() (defined in ChipBase)ChipBaseinlinevirtual
~LiveActor() (defined in LiveActor)LiveActorinlinevirtual
~NameObj() (defined in NameObj)NameObjvirtual