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SMG-Decomp
A decompilation of Super Mario Galaxy 1
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This is the complete list of members for CameraFollow, including all inherited members.
| _19 (defined in Camera) | Camera | |
| _4C (defined in CameraFollow) | CameraFollow | |
| _50 (defined in CameraFollow) | CameraFollow | |
| _54 (defined in CameraFollow) | CameraFollow | |
| _58 (defined in CameraFollow) | CameraFollow | |
| _5C (defined in CameraFollow) | CameraFollow | |
| _60 (defined in CameraFollow) | CameraFollow | |
| _64 (defined in CameraFollow) | CameraFollow | |
| _68 (defined in CameraFollow) | CameraFollow | |
| _6C (defined in CameraFollow) | CameraFollow | |
| _70 (defined in CameraFollow) | CameraFollow | |
| _74 (defined in CameraFollow) | CameraFollow | |
| _78 (defined in CameraFollow) | CameraFollow | |
| _7C (defined in CameraFollow) | CameraFollow | |
| _7D (defined in CameraFollow) | CameraFollow | |
| _7E (defined in CameraFollow) | CameraFollow | |
| _80 (defined in CameraFollow) | CameraFollow | |
| _84 (defined in CameraFollow) | CameraFollow | |
| _88 (defined in CameraFollow) | CameraFollow | |
| _89 (defined in CameraFollow) | CameraFollow | |
| _8A (defined in CameraFollow) | CameraFollow | |
| arrangeHeight() (defined in CameraFollow) | CameraFollow | |
| arrangeLookDown() (defined in CameraFollow) | CameraFollow | |
| arrangeLookUp() (defined in CameraFollow) | CameraFollow | |
| calc() (defined in CameraFollow) | CameraFollow | virtual |
| calcAnim() (defined in NameObj) | NameObj | virtual |
| calcIdealPos() (defined in CameraFollow) | CameraFollow | |
| calcRotPos() (defined in CameraFollow) | CameraFollow | |
| calcViewAndEntry() (defined in NameObj) | NameObj | virtual |
| Camera(const char *) (defined in Camera) | Camera | |
| CameraFollow(const char *) (defined in CameraFollow) | CameraFollow | |
| checkAscent(TVec3f *) const (defined in CameraFollow) | CameraFollow | |
| checkDescent(TVec3f *) const (defined in CameraFollow) | CameraFollow | |
| checkShiftStateToRound(const TVec3f &, const TVec3f &) (defined in CameraFollow) | CameraFollow | |
| checkValidityOfRound(const TVec3f &, const TVec3f &) (defined in CameraFollow) | CameraFollow | |
| constrainAngleX(float *) (defined in CameraFollow) | CameraFollow | |
| constrainAngleY(float *, const TVec3f &, float) (defined in CameraFollow) | CameraFollow | |
| constrainDistance(TVec3f *, const TVec3f &) (defined in CameraFollow) | CameraFollow | |
| createTranslator() (defined in CameraFollow) | CameraFollow | virtual |
| createVPanObj() (defined in Camera) | Camera | |
| draw() const | NameObj | virtual |
| executeMovement() (defined in NameObj) | NameObj | |
| getMagnitudeOfMovingRound() const (defined in CameraFollow) | CameraFollow | |
| init(const JMapInfoIter &rIter) | NameObj | virtual |
| initAfterPlacement() (defined in NameObj) | NameObj | virtual |
| initWithoutIter() | NameObj | |
| isCollisionOff() const (defined in Camera) | Camera | virtual |
| isCorrectingErpPositionOff() const (defined in Camera) | Camera | virtual |
| isEnableToReset() const (defined in CameraFollow) | CameraFollow | virtual |
| isEnableToRoundLeft() const (defined in CameraFollow) | CameraFollow | virtual |
| isEnableToRoundRight() const (defined in CameraFollow) | CameraFollow | virtual |
| isInterpolationOff() const (defined in Camera) | Camera | virtual |
| isSubjectiveCameraOff() const (defined in Camera) | Camera | virtual |
| isUpsideDownByRoll() const (defined in CameraFollow) | CameraFollow | |
| isWallForward() const (defined in CameraFollow) | CameraFollow | |
| isZeroFrameMoveOff() const (defined in Camera) | Camera | virtual |
| mCameraMan (defined in Camera) | Camera | |
| mExecutorIdx | NameObj | |
| mFlags | NameObj | |
| mIsLOfsErpOff (defined in Camera) | Camera | |
| mName | NameObj | |
| movement() (defined in NameObj) | NameObj | virtual |
| mPosParam (defined in Camera) | Camera | |
| mVPan (defined in Camera) | Camera | |
| mZoneMatrix (defined in Camera) | Camera | |
| NameObj(const char *pName) | NameObj | |
| reflectRotOffset() (defined in CameraFollow) | CameraFollow | |
| requestResume() (defined in NameObj) | NameObj | |
| requestSuspend() (defined in NameObj) | NameObj | |
| reset() (defined in CameraFollow) | CameraFollow | virtual |
| roundLeft() (defined in Camera) | Camera | virtual |
| roundRight() (defined in Camera) | Camera | virtual |
| setName(const char *pName) | NameObj | |
| setParam(float, float, float, float, float, bool) (defined in CameraFollow) | CameraFollow | |
| setZoneMtx(long) (defined in Camera) | Camera | |
| startRound(float, float) (defined in CameraFollow) | CameraFollow | |
| syncWithFlags() (defined in NameObj) | NameObj | |
| ~Camera() (defined in Camera) | Camera | inlinevirtual |
| ~CameraFollow() (defined in CameraFollow) | CameraFollow | virtual |
| ~NameObj() (defined in NameObj) | NameObj | virtual |