SMG-Decomp
A decompilation of Super Mario Galaxy 1
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Public Member Functions | Public Attributes | List of all members
CameraFrontAndBack Class Reference
Inheritance diagram for CameraFrontAndBack:
Camera NameObj

Public Member Functions

 CameraFrontAndBack (const char *)
 
virtual void reset ()
 
virtual CameraTargetObjcalc ()
 
virtual CamTranslatorBasecreateTranslator ()
 
void calcBaseQuat (TQuat4f *, const TQuat4f &)
 
void calcDipQuat (TQuat4f *, const TQuat4f &, const TQuat4f &)
 
- Public Member Functions inherited from Camera
 Camera (const char *)
 
virtual bool isInterpolationOff () const
 
virtual bool isCollisionOff () const
 
virtual bool isZeroFrameMoveOff () const
 
virtual bool isSubjectiveCameraOff () const
 
virtual bool isCorrectingErpPositionOff () const
 
virtual void roundLeft ()
 
virtual void roundRight ()
 
virtual bool isEnableToRoundLeft () const
 
virtual bool isEnableToRoundRight () const
 
virtual bool isEnableToReset () const
 
void setZoneMtx (long)
 
void createVPanObj ()
 
- Public Member Functions inherited from NameObj
 NameObj (const char *pName)
 Constructs a new NameObj instance.
 
virtual void init (const JMapInfoIter &rIter)
 Intializes the NameObj and can set various settings and construct necessary classes.
 
virtual void initAfterPlacement ()
 
virtual void movement ()
 
virtual void draw () const
 Draws the object. Does nothing until overridden.
 
virtual void calcAnim ()
 
virtual void calcViewAndEntry ()
 
void initWithoutIter ()
 Initializes a NameObj without a JMapInfoIter instance.
 
void setName (const char *pName)
 Sets the NameObj's mName.
 
void executeMovement ()
 
void requestSuspend ()
 
void requestResume ()
 
void syncWithFlags ()
 

Public Attributes

TVec3f mWPoint
 
TVec3f mAxis
 
f32 mAngleA
 
f32 mAngleB
 
f32 mDist
 
- Public Attributes inherited from Camera
CameraManmCameraMan
 
CameraPoseParammPosParam
 
CameraHeightArrangemVPan
 
bool mIsLOfsErpOff
 
u8 _19 [3]
 
TMtx34f mZoneMatrix
 
- Public Attributes inherited from NameObj
const char * mName
 A string to identify the NameObj.
 
volatile u16 mFlags
 Flags in relation to movement.
 
s16 mExecutorIdx
 The index into the NameObjExecuteInfo array.
 

Detailed Description

Definition at line 6 of file CameraFrontAndBack.hpp.

Constructor & Destructor Documentation

◆ CameraFrontAndBack()

CameraFrontAndBack::CameraFrontAndBack ( const char * pName)

Definition at line 4 of file CameraFrontAndBack.cpp.

◆ ~CameraFrontAndBack()

CameraFrontAndBack::~CameraFrontAndBack ( )
virtual

Definition at line 16 of file CameraFrontAndBack.cpp.

Member Function Documentation

◆ reset()

virtual void CameraFrontAndBack::reset ( )
virtual

Reimplemented from Camera.

◆ calc()

virtual CameraTargetObj * CameraFrontAndBack::calc ( )
virtual

Implements Camera.

◆ createTranslator()

CamTranslatorBase * CameraFrontAndBack::createTranslator ( )
virtual

Reimplemented from Camera.

Definition at line 20 of file CameraFrontAndBack.cpp.

Member Data Documentation

◆ mWPoint

TVec3f CameraFrontAndBack::mWPoint

Definition at line 18 of file CameraFrontAndBack.hpp.

◆ mAxis

TVec3f CameraFrontAndBack::mAxis

Definition at line 19 of file CameraFrontAndBack.hpp.

◆ mAngleA

f32 CameraFrontAndBack::mAngleA

Definition at line 20 of file CameraFrontAndBack.hpp.

◆ mAngleB

f32 CameraFrontAndBack::mAngleB

Definition at line 21 of file CameraFrontAndBack.hpp.

◆ mDist

f32 CameraFrontAndBack::mDist

Definition at line 22 of file CameraFrontAndBack.hpp.