SMG-Decomp
A decompilation of Super Mario Galaxy 1
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CameraManGame Member List

This is the complete list of members for CameraManGame, including all inherited members.

_15 (defined in CameraMan)CameraMan
_16 (defined in CameraMan)CameraMan
_58 (defined in CameraManGame)CameraManGame
_59 (defined in CameraManGame)CameraManGame
_5C (defined in CameraManGame)CameraManGame
_6C (defined in CameraManGame)CameraManGame
_6D (defined in CameraManGame)CameraManGame
_70 (defined in CameraManGame)CameraManGame
_75 (defined in CameraManGame)CameraManGame
activate(CameraDirector *) (defined in CameraMan)CameraMan
applyParameter() (defined in CameraManGame)CameraManGame
calc() (defined in CameraManGame)CameraManGamevirtual
calcAnim() (defined in NameObj)NameObjvirtual
calcSafeUpVec(TVec3f *, const TVec3f &, const TVec3f &) (defined in CameraManGame)CameraManGame
calcViewAndEntry() (defined in NameObj)NameObjvirtual
CameraMan(const char *) (defined in CameraMan)CameraMan
CameraManGame(CameraHolder *, CameraParamChunkHolder *, const char *) (defined in CameraManGame)CameraManGame
checkReset() (defined in CameraManGame)CameraManGame
checkStateShift() (defined in CameraManGame)CameraManGame
closeCreatingCameraChunk() (defined in CameraManGame)CameraManGame
createDefaultCamera() (defined in CameraManGame)CameraManGame
createDefaultFooFighterCamera() (defined in CameraManGame)CameraManGame
createDefaultWaterCamera() (defined in CameraManGame)CameraManGame
createDefaultWaterSurfaceCamera() (defined in CameraManGame)CameraManGame
createStartAnimCamera() (defined in CameraManGame)CameraManGame
createZoomCamera() (defined in CameraManGame)CameraManGame
deactivate(CameraDirector *) (defined in CameraMan)CameraMan
draw() constNameObjvirtual
endStartPosCamera() (defined in CameraManGame)CameraManGame
executeMovement() (defined in NameObj)NameObj
init(const JMapInfoIter &)CameraManGamevirtual
initAfterPlacement() (defined in NameObj)NameObjvirtual
initWithoutIter()NameObj
isCollisionOff() const (defined in CameraManGame)CameraManGamevirtual
isCorrectingErpPositionOff() const (defined in CameraManGame)CameraManGamevirtual
isCurrentChunkEnableEndInterp() const (defined in CameraManGame)CameraManGame
isEnableToReset() const (defined in CameraManGame)CameraManGamevirtual
isEnableToRoundLeft() const (defined in CameraManGame)CameraManGamevirtual
isEnableToRoundRight() const (defined in CameraManGame)CameraManGamevirtual
isInterpolationOff() const (defined in CameraManGame)CameraManGamevirtual
isNecessaryToReset(CameraParamChunk *) const (defined in CameraManGame)CameraManGame
isSubjectiveCameraOff() const (defined in CameraManGame)CameraManGamevirtual
isZeroFrameMoveOff() const (defined in CameraManGame)CameraManGamevirtual
isZoomCamera() const (defined in CameraManGame)CameraManGame
keepAwayWatchPos(TVec3f *, const TVec3f &) (defined in CameraManGame)CameraManGame
mCamera (defined in CameraManGame)CameraManGame
mChunk (defined in CameraManGame)CameraManGame
mChunkHolder (defined in CameraManGame)CameraManGame
mDirector (defined in CameraMan)CameraMan
mExecutorIdxNameObj
mFlagsNameObj
mHeli (defined in CameraManGame)CameraManGame
mHolder (defined in CameraManGame)CameraManGame
mIsActivated (defined in CameraMan)CameraMan
mKarikari (defined in CameraManGame)CameraManGame
mMatrix (defined in CameraMan)CameraMan
mNameNameObj
movement() (defined in CameraMan)CameraManvirtual
mPoseParam (defined in CameraMan)CameraMan
mTypeState (defined in CameraManGame)CameraManGame
mZoomedIn (defined in CameraManGame)CameraManGame
NameObj(const char *pName)NameObj
notifyActivate() (defined in CameraManGame)CameraManGamevirtual
notifyDeactivate() (defined in CameraManGame)CameraManGamevirtual
owned(CameraDirector *) (defined in CameraMan)CameraMan
released(CameraDirector *) (defined in CameraMan)CameraMan
replaceCurrentChunkAndCamera(CameraParamChunk *) (defined in CameraManGame)CameraManGame
requestResetIfNecessary(CameraParamChunk *) (defined in CameraManGame)CameraManGame
requestResume() (defined in NameObj)NameObj
requestSuspend() (defined in NameObj)NameObj
roundLeft() (defined in CameraMan)CameraManvirtual
roundRight() (defined in CameraMan)CameraManvirtual
selectCameraChunk() (defined in CameraManGame)CameraManGame
setChunk(const CameraParamChunkID &) (defined in CameraManGame)CameraManGame
setCubeChunk(CubeCameraArea::ECategory) (defined in CameraManGame)CameraManGame
setName(const char *pName)NameObj
setNullCamera() (defined in CameraManGame)CameraManGame
setSafePose() (defined in CameraManGame)CameraManGame
startStartPosCamera(bool) (defined in CameraManGame)CameraManGame
syncWithFlags() (defined in NameObj)NameObj
tryShiftToFooFighter() (defined in CameraManGame)CameraManGame
tryShiftToGCapture() (defined in CameraManGame)CameraManGame
tryShiftToSwimOrWaterSurface() (defined in CameraManGame)CameraManGame
tryStartPosCamera() (defined in CameraManGame)CameraManGame
tryToReplaceChunkToDefault(CameraParamChunk *) (defined in CameraManGame)CameraManGame
tryZoomCamera() (defined in CameraManGame)CameraManGame
updateFooFighter() (defined in CameraManGame)CameraManGame
updateGCapture() (defined in CameraManGame)CameraManGame
updateNormal() (defined in CameraManGame)CameraManGame
updateSwim() (defined in CameraManGame)CameraManGame
updateWaterSurface() (defined in CameraManGame)CameraManGame
zoomIn() (defined in CameraManGame)CameraManGame
zoomOut() (defined in CameraManGame)CameraManGame
~CameraMan() (defined in CameraMan)CameraManinlinevirtual
~CameraManGame() (defined in CameraManGame)CameraManGamevirtual
~NameObj() (defined in NameObj)NameObjvirtual