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SMG-Decomp
A decompilation of Super Mario Galaxy 1
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This is the complete list of members for CameraTargetObj, including all inherited members.
| _D (defined in CameraTargetObj) | CameraTargetObj | |
| calcAnim() (defined in NameObj) | NameObj | virtual |
| calcViewAndEntry() (defined in NameObj) | NameObj | virtual |
| CameraTargetObj(const char *) (defined in CameraTargetObj) | CameraTargetObj | |
| disableCameraWall() (defined in CameraTargetObj) | CameraTargetObj | virtual |
| draw() const | NameObj | virtual |
| enableCameraWall() (defined in CameraTargetObj) | CameraTargetObj | virtual |
| executeMovement() (defined in NameObj) | NameObj | |
| getCubeCameraArea() const (defined in CameraTargetObj) | CameraTargetObj | virtual |
| getFrontVec() const =0 (defined in CameraTargetObj) | CameraTargetObj | pure virtual |
| getGravityInfo() const (defined in CameraTargetObj) | CameraTargetObj | virtual |
| getGravityVector() const =0 (defined in CameraTargetObj) | CameraTargetObj | pure virtual |
| getGroundPos() const =0 (defined in CameraTargetObj) | CameraTargetObj | pure virtual |
| getGroundTriangle() const (defined in CameraTargetObj) | CameraTargetObj | virtual |
| getLastMove() const =0 (defined in CameraTargetObj) | CameraTargetObj | pure virtual |
| getMapBaseMtx() const (defined in CameraTargetObj) | CameraTargetObj | virtual |
| getPosition() const =0 (defined in CameraTargetObj) | CameraTargetObj | pure virtual |
| getRadius() const (defined in CameraTargetObj) | CameraTargetObj | virtual |
| getSideVec() const =0 (defined in CameraTargetObj) | CameraTargetObj | pure virtual |
| getSpecialMode() const (defined in CameraTargetObj) | CameraTargetObj | virtual |
| getUpVec() const =0 (defined in CameraTargetObj) | CameraTargetObj | pure virtual |
| init(const JMapInfoIter &) | CameraTargetObj | virtual |
| initAfterPlacement() (defined in NameObj) | NameObj | virtual |
| initWithoutIter() | NameObj | |
| isBeeMode() const (defined in CameraTargetObj) | CameraTargetObj | virtual |
| isCameraStateOn(unsigned long) const (defined in CameraTargetObj) | CameraTargetObj | virtual |
| isDebugMode() const (defined in CameraTargetObj) | CameraTargetObj | virtual |
| isFastDrop() const (defined in CameraTargetObj) | CameraTargetObj | virtual |
| isFastRise() const (defined in CameraTargetObj) | CameraTargetObj | virtual |
| isFooFighterMode() const (defined in CameraTargetObj) | CameraTargetObj | virtual |
| isJumping() const (defined in CameraTargetObj) | CameraTargetObj | virtual |
| isLongDrop() const (defined in CameraTargetObj) | CameraTargetObj | virtual |
| isOnWaterSurface() const (defined in CameraTargetObj) | CameraTargetObj | virtual |
| isTurning() const (defined in CameraTargetObj) | CameraTargetObj | virtual |
| isWaterMode() const (defined in CameraTargetObj) | CameraTargetObj | virtual |
| mCameraWall (defined in CameraTargetObj) | CameraTargetObj | |
| mExecutorIdx | NameObj | |
| mFlags | NameObj | |
| mName | NameObj | |
| movement() (defined in NameObj) | NameObj | virtual |
| NameObj(const char *pName) | NameObj | |
| requestResume() (defined in NameObj) | NameObj | |
| requestSuspend() (defined in NameObj) | NameObj | |
| resetStatus() (defined in CameraTargetObj) | CameraTargetObj | virtual |
| setCameraWall(bool) (defined in CameraTargetObj) | CameraTargetObj | virtual |
| setName(const char *pName) | NameObj | |
| syncWithFlags() (defined in NameObj) | NameObj | |
| ~CameraTargetObj() (defined in CameraTargetObj) | CameraTargetObj | inlinevirtual |
| ~NameObj() (defined in NameObj) | NameObj | virtual |