SMG-Decomp
A decompilation of Super Mario Galaxy 1
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DeadLeaves Member List

This is the complete list of members for DeadLeaves, including all inherited members.

_B4 (defined in MapObjActor)MapObjActor
_B5 (defined in MapObjActor)MapObjActor
_B6 (defined in MapObjActor)MapObjActor
addToSoundObjHolder() (defined in LiveActor)LiveActor
appear() (defined in MapObjActor)MapObjActorvirtual
attackSensor(HitSensor *, HitSensor *) (defined in LiveActor)LiveActorvirtual
calcAndSetBaseMtx()MapObjActorvirtual
calcAnim() (defined in LiveActor)LiveActorvirtual
calcAnmMtx() (defined in LiveActor)LiveActor
calcViewAndEntry() (defined in LiveActor)LiveActorvirtual
connectToScene(const MapObjActorInitInfo &) (defined in MapObjActor)MapObjActorvirtual
control() (defined in MapObjActor)MapObjActorvirtual
DeadLeaves(const char *) (defined in DeadLeaves)DeadLeaves
draw() constNameObjvirtual
endClipped() (defined in MapObjActor)MapObjActorvirtual
endMapPartsFunctions() (defined in MapObjActor)MapObjActor
executeMovement() (defined in NameObj)NameObj
exeMove() (defined in MapObjActor)MapObjActor
exeSpin() (defined in DeadLeaves)DeadLeaves
exeWait() (defined in MapObjActor)MapObjActor
getBaseMtx() constLiveActorvirtual
getNerveStep() const (defined in LiveActor)LiveActor
getPosPtr() (defined in LiveActor)LiveActorinline
getSensor(const char *pSensorName) constLiveActor
getTakingMtx() const (defined in LiveActor)LiveActorvirtual
init(const JMapInfoIter &)DeadLeavesvirtual
initActorCollisionParts(const char *, HitSensor *, ResourceHolder *, MtxPtr, bool, bool) (defined in LiveActor)LiveActor
initActorLightCtrl() (defined in LiveActor)LiveActor
initActorStarPointerTarget(f32, const TVec3f *, MtxPtr, TVec3f) (defined in LiveActor)LiveActor
initAfterPlacement() (defined in MapObjActor)MapObjActorvirtual
initBinder(f32, f32, u32) (defined in LiveActor)LiveActor
initCaseNoUseSwitchA(const MapObjActorInitInfo &) (defined in MapObjActor)MapObjActorvirtual
initCaseNoUseSwitchB(const MapObjActorInitInfo &) (defined in MapObjActor)MapObjActorvirtual
initCaseUseSwitchA(const MapObjActorInitInfo &) (defined in MapObjActor)MapObjActorvirtual
initCaseUseSwitchB(const MapObjActorInitInfo &) (defined in MapObjActor)MapObjActorvirtual
initEffectKeeper(int, const char *, bool) (defined in LiveActor)LiveActor
initHitSensor(int) (defined in LiveActor)LiveActor
initialize(const JMapInfoIter &, const MapObjActorInitInfo &) (defined in MapObjActor)MapObjActor
initModelManagerWithAnm(const char *, const char *, bool) (defined in LiveActor)LiveActor
initNerve(const Nerve *) (defined in LiveActor)LiveActor
initRailRider(const JMapInfoIter &) (defined in LiveActor)LiveActor
initShadowControllerList(u32) (defined in LiveActor)LiveActor
initSound(int, bool) (defined in LiveActor)LiveActor
initStageSwitch(const JMapInfoIter &) (defined in LiveActor)LiveActor
initWithoutIter()NameObj
isBinderValid(Binder *pBinder) (defined in LiveActor)LiveActorinline
isNerve(const Nerve *) const (defined in LiveActor)LiveActor
isObjectName(const char *) const (defined in MapObjActor)MapObjActor
kill() (defined in MapObjActor)MapObjActorvirtual
LiveActor(const char *pName)LiveActor
mActorLightCtrl (defined in LiveActor)LiveActor
makeActorAppeared() (defined in LiveActor)LiveActorvirtual
makeActorDead() (defined in LiveActor)LiveActorvirtual
makeSubModels(const JMapInfoIter &, const MapObjActorInitInfo &) (defined in MapObjActor)MapObjActorinlinevirtual
mAnimationKeeperLiveActor
MapObjActor(const char *) (defined in MapObjActor)MapObjActor
MapObjActor(const char *, const char *) (defined in MapObjActor)MapObjActor
mBinder (defined in LiveActor)LiveActor
mBloomModel (defined in MapObjActor)MapObjActor
mCameraCtrl (defined in LiveActor)LiveActor
mCollisionParts (defined in LiveActor)LiveActor
mDoneNrv (defined in MapObjActor)MapObjActor
mEffectKeeper (defined in LiveActor)LiveActor
mExecutorIdxNameObj
mFlagsLiveActor
mGravityLiveActor
mItemType (defined in DeadLeaves)DeadLeaves
mMatrixSetter (defined in MapObjActor)MapObjActor
mModelManagerLiveActor
mModelObj (defined in MapObjActor)MapObjActor
mMoveNrv (defined in MapObjActor)MapObjActor
mNameNameObj
mObjectName (defined in MapObjActor)MapObjActor
movement() (defined in LiveActor)LiveActorvirtual
mPlanetLodCtrl (defined in MapObjActor)MapObjActor
mPositionLiveActor
mRailGuideDrawer (defined in MapObjActor)MapObjActor
mRailMover (defined in MapObjActor)MapObjActor
mRailPosture (defined in MapObjActor)MapObjActor
mRailRiderLiveActor
mRailRotator (defined in MapObjActor)MapObjActor
mRotationLiveActor
mRotator (defined in MapObjActor)MapObjActor
mScaleLiveActor
mSensorKeeperLiveActor
mShadowList (defined in LiveActor)LiveActor
mSoundObject (defined in LiveActor)LiveActor
mSpine (defined in LiveActor)LiveActor
mStageSwitchCtrlLiveActor
mStarPointerTarget (defined in LiveActor)LiveActor
mVelocityLiveActor
mWaitNrv (defined in MapObjActor)MapObjActor
NameObj(const char *pName)NameObj
pauseMapPartsFunctions() (defined in MapObjActor)MapObjActor
receiveMessage(u32, HitSensor *, HitSensor *) (defined in LiveActor)LiveActorvirtual
receiveMsgApart(HitSensor *, HitSensor *) (defined in LiveActor)LiveActorvirtual
receiveMsgEnemyAttack(u32, HitSensor *, HitSensor *) (defined in LiveActor)LiveActorvirtual
receiveMsgPlayerAttack(u32, HitSensor *, HitSensor *) (defined in DeadLeaves)DeadLeavesvirtual
receiveMsgPush(HitSensor *, HitSensor *) (defined in LiveActor)LiveActorvirtual
receiveMsgTake(HitSensor *, HitSensor *) (defined in LiveActor)LiveActorvirtual
receiveMsgTaken(HitSensor *, HitSensor *) (defined in LiveActor)LiveActorvirtual
receiveMsgThrow(HitSensor *, HitSensor *) (defined in LiveActor)LiveActorvirtual
receiveOtherMsg(u32, HitSensor *, HitSensor *) (defined in LiveActor)LiveActorvirtual
requestResume() (defined in NameObj)NameObj
requestSuspend() (defined in NameObj)NameObj
setName(const char *pName)NameObj
setNerve(const Nerve *) (defined in LiveActor)LiveActor
setStateWait() (defined in MapObjActor)MapObjActor
startClipped() (defined in MapObjActor)MapObjActorvirtual
startMapPartsFunctions() (defined in MapObjActor)MapObjActor
syncWithFlags() (defined in NameObj)NameObj
tryCreateBreakModel(const MapObjActorInitInfo &) (defined in MapObjActor)MapObjActor
tryDeleteWaitEffect() (defined in MapObjActor)MapObjActor
tryEmitWaitEffect() (defined in MapObjActor)MapObjActor
updateBinder() (defined in LiveActor)LiveActor
updateHitSensor(HitSensor *) (defined in LiveActor)LiveActorvirtual
updateProjmapMtx() (defined in MapObjActor)MapObjActor
~DeadLeaves() (defined in DeadLeaves)DeadLeavesvirtual
~LiveActor() (defined in LiveActor)LiveActorinlinevirtual
~MapObjActor() (defined in MapObjActor)MapObjActorinlinevirtual
~NameObj() (defined in NameObj)NameObjvirtual