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SMG-Decomp
A decompilation of Super Mario Galaxy 1
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Public Member Functions | |
| FlashingCtrl (LiveActor *, bool) | |
| virtual void | movement () |
| void | start (int) |
| void | end () |
| s32 | getCurrentInterval () const |
| bool | isNowFlashing () const |
| bool | isNowOn () const |
| void | updateFlashing () |
Public Member Functions inherited from NameObj | |
| NameObj (const char *pName) | |
| Constructs a new NameObj instance. | |
| virtual void | init (const JMapInfoIter &rIter) |
| Intializes the NameObj and can set various settings and construct necessary classes. | |
| virtual void | initAfterPlacement () |
| virtual void | draw () const |
| Draws the object. Does nothing until overridden. | |
| virtual void | calcAnim () |
| virtual void | calcViewAndEntry () |
| void | initWithoutIter () |
| Initializes a NameObj without a JMapInfoIter instance. | |
| void | setName (const char *pName) |
| Sets the NameObj's mName. | |
| void | executeMovement () |
| void | requestSuspend () |
| void | requestResume () |
| void | syncWithFlags () |
Public Attributes | |
| LiveActor * | mActor |
| bool | mToggleDraw |
| bool | mIsEnded |
| u8 | mOverrideInterval |
| u8 | _13 |
| s32 | mTimer |
| s32 | mFlashStartTime |
Public Attributes inherited from NameObj | |
| const char * | mName |
| A string to identify the NameObj. | |
| volatile u16 | mFlags |
| Flags in relation to movement. | |
| s16 | mExecutorIdx |
| The index into the NameObjExecuteInfo array. | |
Definition at line 5 of file FlashingCtrl.hpp.
| FlashingCtrl::FlashingCtrl | ( | LiveActor * | pActor, |
| bool | toggleDraw ) |
Definition at line 4 of file FlashingCtrl.cpp.
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virtual |
Definition at line 80 of file FlashingCtrl.cpp.
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virtual |
Reimplemented from NameObj.
Definition at line 14 of file FlashingCtrl.cpp.
| void FlashingCtrl::start | ( | int | timer | ) |
Definition at line 32 of file FlashingCtrl.cpp.
| void FlashingCtrl::end | ( | ) |
Definition at line 39 of file FlashingCtrl.cpp.
| s32 FlashingCtrl::getCurrentInterval | ( | ) | const |
Definition at line 48 of file FlashingCtrl.cpp.
| bool FlashingCtrl::isNowFlashing | ( | ) | const |
Definition at line 61 of file FlashingCtrl.cpp.
| bool FlashingCtrl::isNowOn | ( | ) | const |
Definition at line 65 of file FlashingCtrl.cpp.
| void FlashingCtrl::updateFlashing | ( | ) |
Definition at line 69 of file FlashingCtrl.cpp.
| LiveActor* FlashingCtrl::mActor |
Definition at line 19 of file FlashingCtrl.hpp.
| bool FlashingCtrl::mToggleDraw |
Definition at line 20 of file FlashingCtrl.hpp.
| bool FlashingCtrl::mIsEnded |
Definition at line 21 of file FlashingCtrl.hpp.
| u8 FlashingCtrl::mOverrideInterval |
Definition at line 22 of file FlashingCtrl.hpp.
| u8 FlashingCtrl::_13 |
Definition at line 23 of file FlashingCtrl.hpp.
| s32 FlashingCtrl::mTimer |
Definition at line 24 of file FlashingCtrl.hpp.
| s32 FlashingCtrl::mFlashStartTime |
Definition at line 25 of file FlashingCtrl.hpp.