SMG-Decomp
A decompilation of Super Mario Galaxy 1
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Public Member Functions | Public Attributes | List of all members
GameEventFlagAccessor Class Reference

Public Member Functions

 GameEventFlagAccessor (const GameEventFlag *)
 
const char * getName () const
 
bool isTypeGalaxyOpenStar () const
 
bool isTypeSpecialStar () const
 
bool isTypeStarPiece () const
 
bool isTypeEventValueIsZero () const
 
const char * getGalaxyName () const
 
s32 getStarId () const
 
u8 getStarPieceIndex () const
 
const char * getGalaxyNameWithStarPiece () const
 
u8 getNeedStarPieceNum () const
 
const char * getEventValueName () const
 
u32 getRequirement () const
 

Public Attributes

const GameEventFlagmFlag
 

Detailed Description

Definition at line 25 of file GameEventFlag.hpp.

Member Function Documentation

◆ getStarId()

s32 GameEventFlagAccessor::getStarId ( ) const

Definition at line 3 of file GameEventFlag.cpp.

Member Data Documentation

◆ mFlag

const GameEventFlag* GameEventFlagAccessor::mFlag

Definition at line 42 of file GameEventFlag.hpp.