SMG-Decomp
A decompilation of Super Mario Galaxy 1
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GeneralMapParts Member List

This is the complete list of members for GeneralMapParts, including all inherited members.

_8C (defined in MapParts)MapParts
_E4 (defined in GeneralMapParts)GeneralMapParts
_E5 (defined in GeneralMapParts)GeneralMapParts
addToSoundObjHolder() (defined in LiveActor)LiveActor
appear() (defined in GeneralMapParts)GeneralMapPartsvirtual
attackSensor(HitSensor *, HitSensor *) (defined in LiveActor)LiveActorvirtual
broadcastMsgToAllFunctions(u32) (defined in GeneralMapParts)GeneralMapParts
calcAndSetBaseMtx()GeneralMapPartsvirtual
calcAnim() (defined in LiveActor)LiveActorvirtual
calcAnmMtx() (defined in LiveActor)LiveActor
calcViewAndEntry() (defined in LiveActor)LiveActorvirtual
connectToScene() (defined in MapParts)MapPartsvirtual
control() (defined in GeneralMapParts)GeneralMapPartsvirtual
draw() constNameObjvirtual
endClipped() (defined in LiveActor)LiveActorvirtual
executeMovement() (defined in NameObj)NameObj
exeMoveStart() (defined in GeneralMapParts)GeneralMapParts
exeWait() (defined in GeneralMapParts)GeneralMapParts
GeneralMapParts(const char *) (defined in GeneralMapParts)GeneralMapParts
getBaseMtx() constLiveActorvirtual
getMoveStartSignalTime() (defined in MapParts)MapPartsstatic
getNerveStep() const (defined in LiveActor)LiveActor
getPosPtr() (defined in LiveActor)LiveActorinline
getSensor(const char *pSensorName) constLiveActor
getSensorNumMax() const (defined in MapParts)MapPartsvirtual
getTakingMtx() const (defined in LiveActor)LiveActorvirtual
init(const JMapInfoIter &)GeneralMapPartsvirtual
initActorCollisionParts(const char *, HitSensor *, ResourceHolder *, MtxPtr, bool, bool) (defined in LiveActor)LiveActor
initActorLightCtrl() (defined in LiveActor)LiveActor
initActorStarPointerTarget(f32, const TVec3f *, MtxPtr, TVec3f) (defined in LiveActor)LiveActor
initAfterPlacement() (defined in GeneralMapParts)GeneralMapPartsvirtual
initBinder(f32, f32, u32) (defined in LiveActor)LiveActor
initEffectKeeper(int, const char *, bool) (defined in LiveActor)LiveActor
initGravity(const JMapInfoIter &) (defined in GeneralMapParts)GeneralMapParts
initHitSensor(int) (defined in LiveActor)LiveActor
initMapPartsFunction(const JMapInfoIter &) (defined in GeneralMapParts)GeneralMapParts
initModelAndCollision(const JMapInfoIter &) (defined in MapParts)MapParts
initModelManagerWithAnm(const char *, const char *, bool) (defined in LiveActor)LiveActor
initNerve(const Nerve *) (defined in LiveActor)LiveActor
initRailRider(const JMapInfoIter &) (defined in LiveActor)LiveActor
initSensorType(const JMapInfoIter &) (defined in GeneralMapParts)GeneralMapParts
initShadowControllerList(u32) (defined in LiveActor)LiveActor
initSound(int, bool) (defined in LiveActor)LiveActor
initStageSwitch(const JMapInfoIter &) (defined in LiveActor)LiveActor
initWithoutIter()NameObj
isBinderValid(Binder *pBinder) (defined in LiveActor)LiveActorinline
isFixed() const (defined in GeneralMapParts)GeneralMapParts
isNerve(const Nerve *) const (defined in LiveActor)LiveActor
kill() (defined in GeneralMapParts)GeneralMapPartsvirtual
LiveActor(const char *pName)LiveActor
mActorLightCtrl (defined in LiveActor)LiveActor
makeActorAppeared() (defined in LiveActor)LiveActorvirtual
makeActorDead() (defined in LiveActor)LiveActorvirtual
mAnimationKeeperLiveActor
MapParts(const char *) (defined in MapParts)MapParts
mAppearController (defined in GeneralMapParts)GeneralMapParts
mBinder (defined in LiveActor)LiveActor
mCameraCtrl (defined in LiveActor)LiveActor
mCameraInfo (defined in GeneralMapParts)GeneralMapParts
mCollisionParts (defined in LiveActor)LiveActor
mEffectKeeper (defined in LiveActor)LiveActor
mExecutorIdxNameObj
mFlagsLiveActor
mFunctionArray (defined in GeneralMapParts)GeneralMapParts
mGravityLiveActor
mGuideDrawer (defined in GeneralMapParts)GeneralMapParts
mModelManagerLiveActor
mMoveConditionType (defined in GeneralMapParts)GeneralMapParts
mNameNameObj
movement() (defined in LiveActor)LiveActorvirtual
mPositionLiveActor
mRailMover (defined in GeneralMapParts)GeneralMapParts
mRailPosture (defined in GeneralMapParts)GeneralMapParts
mRailRiderLiveActor
mRailRotator (defined in GeneralMapParts)GeneralMapParts
mRotationLiveActor
mRotator (defined in GeneralMapParts)GeneralMapParts
mScaleLiveActor
mSensorKeeperLiveActor
mShadowList (defined in LiveActor)LiveActor
mShadowType (defined in GeneralMapParts)GeneralMapParts
mSignMotionType (defined in GeneralMapParts)GeneralMapParts
mSoundObject (defined in LiveActor)LiveActor
mSpine (defined in LiveActor)LiveActor
mStageSwitchCtrlLiveActor
mStarPointerTarget (defined in LiveActor)LiveActor
mVelocityLiveActor
NameObj(const char *pName)NameObj
receiveMessage(u32, HitSensor *, HitSensor *) (defined in LiveActor)LiveActorvirtual
receiveMsgApart(HitSensor *, HitSensor *) (defined in LiveActor)LiveActorvirtual
receiveMsgEnemyAttack(u32, HitSensor *, HitSensor *) (defined in LiveActor)LiveActorvirtual
receiveMsgPlayerAttack(u32, HitSensor *, HitSensor *) (defined in LiveActor)LiveActorvirtual
receiveMsgPush(HitSensor *, HitSensor *) (defined in LiveActor)LiveActorvirtual
receiveMsgSwitchBOff() (defined in GeneralMapParts)GeneralMapParts
receiveMsgSwitchBOn() (defined in GeneralMapParts)GeneralMapParts
receiveMsgTake(HitSensor *, HitSensor *) (defined in LiveActor)LiveActorvirtual
receiveMsgTaken(HitSensor *, HitSensor *) (defined in LiveActor)LiveActorvirtual
receiveMsgThrow(HitSensor *, HitSensor *) (defined in LiveActor)LiveActorvirtual
receiveOtherMsg(u32, HitSensor *, HitSensor *) (defined in GeneralMapParts)GeneralMapPartsvirtual
requestResume() (defined in NameObj)NameObj
requestSuspend() (defined in NameObj)NameObj
setName(const char *pName)NameObj
setNerve(const Nerve *) (defined in LiveActor)LiveActor
startClipped() (defined in LiveActor)LiveActorvirtual
startMove() (defined in GeneralMapParts)GeneralMapParts
syncWithFlags() (defined in NameObj)NameObj
updateBinder() (defined in LiveActor)LiveActor
updateHitSensor(HitSensor *) (defined in LiveActor)LiveActorvirtual
~GeneralMapParts() (defined in GeneralMapParts)GeneralMapPartsvirtual
~LiveActor() (defined in LiveActor)LiveActorinlinevirtual
~MapParts() (defined in MapParts)MapPartsvirtual
~NameObj() (defined in NameObj)NameObjvirtual