SMG-Decomp
A decompilation of Super Mario Galaxy 1
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LightDirector Member List

This is the complete list of members for LightDirector, including all inherited members.

_18 (defined in LightDirector)LightDirector
_1C (defined in LightDirector)LightDirector
_C (defined in LightDirector)LightDirector
calcAnim() (defined in NameObj)NameObjvirtual
calcViewAndEntry() (defined in NameObj)NameObjvirtual
draw() constNameObjvirtual
executeMovement() (defined in NameObj)NameObj
init(const JMapInfoIter &)LightDirectorvirtual
initAfterPlacement() (defined in NameObj)NameObjvirtual
initData() (defined in LightDirector)LightDirector
initWithoutIter()NameObj
LightDirector() (defined in LightDirector)LightDirector
loadLightCoin() const (defined in LightDirector)LightDirector
loadLightPlayer() const (defined in LightDirector)LightDirector
mExecutorIdxNameObj
mFlagsNameObj
mHolder (defined in LightDirector)LightDirector
mNameNameObj
movement() (defined in LightDirector)LightDirectorvirtual
mPointCtrl (defined in LightDirector)LightDirector
mResourceHolder (defined in LightDirector)LightDirector
mZoneHolder (defined in LightDirector)LightDirector
NameObj(const char *pName)NameObj
requestResume() (defined in NameObj)NameObj
requestSuspend() (defined in NameObj)NameObj
setName(const char *pName)NameObj
syncWithFlags() (defined in NameObj)NameObj
~LightDirector() (defined in LightDirector)LightDirectorvirtual
~NameObj() (defined in NameObj)NameObjvirtual