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SMG-Decomp
A decompilation of Super Mario Galaxy 1
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This is the complete list of members for LightDirector, including all inherited members.
| _18 (defined in LightDirector) | LightDirector | |
| _1C (defined in LightDirector) | LightDirector | |
| _C (defined in LightDirector) | LightDirector | |
| calcAnim() (defined in NameObj) | NameObj | virtual |
| calcViewAndEntry() (defined in NameObj) | NameObj | virtual |
| draw() const | NameObj | virtual |
| executeMovement() (defined in NameObj) | NameObj | |
| init(const JMapInfoIter &) | LightDirector | virtual |
| initAfterPlacement() (defined in NameObj) | NameObj | virtual |
| initData() (defined in LightDirector) | LightDirector | |
| initWithoutIter() | NameObj | |
| LightDirector() (defined in LightDirector) | LightDirector | |
| loadLightCoin() const (defined in LightDirector) | LightDirector | |
| loadLightPlayer() const (defined in LightDirector) | LightDirector | |
| mExecutorIdx | NameObj | |
| mFlags | NameObj | |
| mHolder (defined in LightDirector) | LightDirector | |
| mName | NameObj | |
| movement() (defined in LightDirector) | LightDirector | virtual |
| mPointCtrl (defined in LightDirector) | LightDirector | |
| mResourceHolder (defined in LightDirector) | LightDirector | |
| mZoneHolder (defined in LightDirector) | LightDirector | |
| NameObj(const char *pName) | NameObj | |
| requestResume() (defined in NameObj) | NameObj | |
| requestSuspend() (defined in NameObj) | NameObj | |
| setName(const char *pName) | NameObj | |
| syncWithFlags() (defined in NameObj) | NameObj | |
| ~LightDirector() (defined in LightDirector) | LightDirector | virtual |
| ~NameObj() (defined in NameObj) | NameObj | virtual |