SMG-Decomp
A decompilation of Super Mario Galaxy 1
Loading...
Searching...
No Matches
LightFunction Member List

This is the complete list of members for LightFunction, including all inherited members.

calcLightWorldPos(TVec3f *, const LightInfo &) (defined in LightFunction)LightFunctionstatic
createLightDataParser(JMapInfo **) (defined in LightFunction)LightFunctionstatic
createZoneDataParser(const char *, JMapInfo **) (defined in LightFunction)LightFunctionstatic
getAreaLightInfo(const ZoneLightID &) (defined in LightFunction)LightFunctionstatic
getAreaLightLightData(JMapInfo *, int, AreaLightInfo *) (defined in LightFunction)LightFunctionstatic
getDefaultAreaLightName() (defined in LightFunction)LightFunctionstatic
initLightData() (defined in LightFunction)LightFunctionstatic
initLightRegisterAll() (defined in LightFunction)LightFunctionstatic
loadActorLightInfo(const ActorLightInfo *) (defined in LightFunction)LightFunctionstatic
loadAllLightWhite() (defined in LightFunction)LightFunctionstatic
loadLightArchive() (defined in LightFunction)LightFunctionstatic
loadLightInfoCoin(const LightInfoCoin *) (defined in LightFunction)LightFunctionstatic
loadPointLightInfo(const PointLightInfo *) (defined in LightFunction)LightFunctionstatic
registerLightAreaHolder(LightAreaHolder *) (defined in LightFunction)LightFunctionstatic
registerPlayerLightCtrl(const ActorLightCtrl *) (defined in LightFunction)LightFunctionstatic