SMG-Decomp
A decompilation of Super Mario Galaxy 1
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Public Member Functions | Public Attributes | List of all members
LightPointCtrl Class Reference

Public Member Functions

void loadPointLight ()
 
void update ()
 
void clearPointLight (PointLightInfo *)
 
bool tryBlendStart ()
 
void updatePointLight ()
 

Public Attributes

s32 _0
 
u32 _4
 
u32 _8
 
u32 _C
 
u32 _10
 
PointLightInfo_14
 
PointLightInfo_18
 
PointLightInfo_1C
 

Detailed Description

Definition at line 21 of file LightPointCtrl.hpp.

Constructor & Destructor Documentation

◆ LightPointCtrl()

LightPointCtrl::LightPointCtrl ( )

Definition at line 4 of file LightPointCtrl.cpp.

Member Function Documentation

◆ loadPointLight()

void LightPointCtrl::loadPointLight ( )

Definition at line 23 of file LightPointCtrl.cpp.

◆ update()

void LightPointCtrl::update ( )

Definition at line 27 of file LightPointCtrl.cpp.

Member Data Documentation

◆ _0

s32 LightPointCtrl::_0

Definition at line 33 of file LightPointCtrl.hpp.

◆ _4

u32 LightPointCtrl::_4

Definition at line 34 of file LightPointCtrl.hpp.

◆ _8

u32 LightPointCtrl::_8

Definition at line 35 of file LightPointCtrl.hpp.

◆ _C

u32 LightPointCtrl::_C

Definition at line 36 of file LightPointCtrl.hpp.

◆ _10

u32 LightPointCtrl::_10

Definition at line 37 of file LightPointCtrl.hpp.

◆ _14

PointLightInfo* LightPointCtrl::_14

Definition at line 38 of file LightPointCtrl.hpp.

◆ _18

PointLightInfo* LightPointCtrl::_18

Definition at line 39 of file LightPointCtrl.hpp.

◆ _1C

PointLightInfo* LightPointCtrl::_1C

Definition at line 40 of file LightPointCtrl.hpp.