SMG-Decomp
A decompilation of Super Mario Galaxy 1
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LiveActorGroupArray Member List

This is the complete list of members for LiveActorGroupArray, including all inherited members.

calcAnim() (defined in NameObj)NameObjprivatevirtual
calcViewAndEntry() (defined in NameObj)NameObjprivatevirtual
createGroup(const JMapInfoIter &, const char *, s32) (defined in LiveActorGroupArray)LiveActorGroupArray
draw() constNameObjprivatevirtual
entry(LiveActor *, const JMapInfoIter &, const char *, s32) (defined in LiveActorGroupArray)LiveActorGroupArray
executeMovement() (defined in NameObj)NameObjprivate
findGroup(const LiveActor *) const (defined in LiveActorGroupArray)LiveActorGroupArray
findGroup(const JMapInfoIter &) (defined in LiveActorGroupArray)LiveActorGroupArray
getLiveActorGroup(const LiveActor *) const (defined in LiveActorGroupArray)LiveActorGroupArray
init(const JMapInfoIter &)LiveActorGroupArrayvirtual
initAfterPlacement() (defined in NameObj)NameObjprivatevirtual
initWithoutIter()NameObjprivate
LiveActorGroupArray(const char *pName) (defined in LiveActorGroupArray)LiveActorGroupArray
mExecutorIdxNameObjprivate
mFlagsNameObjprivate
mGroups (defined in LiveActorGroupArray)LiveActorGroupArray
mNameNameObjprivate
mNumGroups (defined in LiveActorGroupArray)LiveActorGroupArray
movement() (defined in NameObj)NameObjprivatevirtual
NameObj(const char *pName)NameObjprivate
requestResume() (defined in NameObj)NameObjprivate
requestSuspend() (defined in NameObj)NameObjprivate
setName(const char *pName)NameObjprivate
syncWithFlags() (defined in NameObj)NameObjprivate
~LiveActorGroupArray() (defined in LiveActorGroupArray)LiveActorGroupArrayvirtual
~NameObj() (defined in NameObj)NameObjprivatevirtual