SMG-Decomp
A decompilation of Super Mario Galaxy 1
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Mario Member List

This is the complete list of members for Mario, including all inherited members.

_10 (defined in Mario)Mario
_10_HIGH_WORD (defined in Mario)Mario
_10_LOW_WORD (defined in Mario)Mario
_124 (defined in Mario)Mario
_128 (defined in Mario)Mario
_12C (defined in Mario)Mario
_130 (defined in Mario)Mario
_13C (defined in Mario)Mario
_148 (defined in Mario)Mario
_154 (defined in Mario)Mario
_160 (defined in Mario)Mario
_16C (defined in Mario)Mario
_178 (defined in Mario)Mario
_184 (defined in Mario)Mario
_190 (defined in Mario)Mario
_19C (defined in Mario)Mario
_1A8 (defined in Mario)Mario
_1B4 (defined in Mario)Mario
_1C (defined in Mario)Mario
_1C0 (defined in Mario)Mario
_1C_WORD (defined in Mario)Mario
_1CC (defined in Mario)Mario
_1D8 (defined in Mario)Mario
_1E4 (defined in Mario)Mario
_1F0 (defined in Mario)Mario
_1FC (defined in Mario)Mario
_20 (defined in Mario)Mario
_208 (defined in Mario)Mario
_214 (defined in Mario)Mario
_220 (defined in Mario)Mario
_22C (defined in Mario)Mario
_238 (defined in Mario)Mario
_24 (defined in Mario)Mario
_244 (defined in Mario)Mario
_250 (defined in Mario)Mario
_25C (defined in Mario)Mario
_268 (defined in Mario)Mario
_274 (defined in Mario)Mario
_278 (defined in Mario)Mario
_27C (defined in Mario)Mario
_28 (defined in Mario)Mario
_280 (defined in Mario)Mario
_284 (defined in Mario)Mario
_290 (defined in Mario)Mario
_29C (defined in Mario)Mario
_2A8 (defined in Mario)Mario
_2B4 (defined in Mario)Mario
_2B8 (defined in Mario)Mario
_2C (defined in Mario)Mario
_2C4 (defined in Mario)Mario
_2D0 (defined in Mario)Mario
_2D4 (defined in Mario)Mario
_2E0 (defined in Mario)Mario
_2EC (defined in Mario)Mario
_2F8 (defined in Mario)Mario
_304 (defined in Mario)Mario
_310 (defined in Mario)Mario
_31C (defined in Mario)Mario
_328 (defined in Mario)Mario
_334 (defined in Mario)Mario
_34 (defined in Mario)Mario
_340 (defined in Mario)Mario
_344 (defined in Mario)Mario
_350 (defined in Mario)Mario
_35C (defined in Mario)Mario
_368 (defined in Mario)Mario
_374 (defined in Mario)Mario
_38 (defined in Mario)Mario
_380 (defined in Mario)Mario
_38C (defined in Mario)Mario
_398 (defined in Mario)Mario
_3A4 (defined in Mario)Mario
_3B0 (defined in Mario)Mario
_3BC (defined in Mario)Mario
_3BE (defined in Mario)Mario
_3C (defined in Mario)Mario
_3C0 (defined in Mario)Mario
_3C2 (defined in Mario)Mario
_3C4 (defined in Mario)Mario
_3C6 (defined in Mario)Mario
_3C8 (defined in Mario)Mario
_3CA (defined in Mario)Mario
_3CC (defined in Mario)Mario
_3CE (defined in Mario)Mario
_3D0 (defined in Mario)Mario
_3D2 (defined in Mario)Mario
_3D4 (defined in Mario)Mario
_3D8 (defined in Mario)Mario
_3E4 (defined in Mario)Mario
_3F0 (defined in Mario)Mario
_3F4 (defined in Mario)Mario
_3F8 (defined in Mario)Mario
_3FA (defined in Mario)Mario
_3FC (defined in Mario)Mario
_3FE (defined in Mario)Mario
_40 (defined in Mario)Mario
_400 (defined in Mario)Mario
_402 (defined in Mario)Mario
_404 (defined in Mario)Mario
_406 (defined in Mario)Mario
_408 (defined in Mario)Mario
_40A (defined in Mario)Mario
_40C (defined in Mario)Mario
_40E (defined in Mario)Mario
_410 (defined in Mario)Mario
_412 (defined in Mario)Mario
_414 (defined in Mario)Mario
_416 (defined in Mario)Mario
_418 (defined in Mario)Mario
_41A (defined in Mario)Mario
_41C (defined in Mario)Mario
_41E (defined in Mario)Mario
_420 (defined in Mario)Mario
_422 (defined in Mario)Mario
_424 (defined in Mario)Mario
_426 (defined in Mario)Mario
_428 (defined in Mario)Mario
_42A (defined in Mario)Mario
_42C (defined in Mario)Mario
_430 (defined in Mario)Mario
_434 (defined in Mario)Mario
_436 (defined in Mario)Mario
_438 (defined in Mario)Mario
_43A (defined in Mario)Mario
_43C (defined in Mario)Mario
_448 (defined in Mario)Mario
_454 (defined in Mario)Mario
_458 (defined in Mario)Mario
_45C (defined in Mario)Mario
_460 (defined in Mario)Mario
_464 (defined in Mario)Mario
_468 (defined in Mario)Mario
_46C (defined in Mario)Mario
_470 (defined in Mario)Mario
_474 (defined in Mario)Mario
_478 (defined in Mario)Mario
_47C (defined in Mario)Mario
_480 (defined in Mario)Mario
_484 (defined in Mario)Mario
_488 (defined in Mario)Mario
_48C (defined in Mario)Mario
_498 (defined in Mario)Mario
_4A4 (defined in Mario)Mario
_4B0 (defined in Mario)Mario
_4BC (defined in Mario)Mario
_4C (defined in Mario)Mario
_4C8 (defined in Mario)Mario
_4CC (defined in Mario)Mario
_4D0 (defined in Mario)Mario
_4D4 (defined in Mario)Mario
_4D8 (defined in Mario)Mario
_4DC (defined in Mario)Mario
_4E0 (defined in Mario)Mario
_4E4 (defined in Mario)Mario
_4E8 (defined in Mario)Mario
_4F4 (defined in Mario)Mario
_500 (defined in Mario)Mario
_50C (defined in Mario)Mario
_518 (defined in Mario)Mario
_524 (defined in Mario)Mario
_528 (defined in Mario)Mario
_52C (defined in Mario)Mario
_530 (defined in Mario)Mario
_534 (defined in Mario)Mario
_538 (defined in Mario)Mario
_53C (defined in Mario)Mario
_540 (defined in Mario)Mario
_544 (defined in Mario)Mario
_548 (defined in Mario)Mario
_54C (defined in Mario)Mario
_558 (defined in Mario)Mario
_55C (defined in Mario)Mario
_560 (defined in Mario)Mario
_564 (defined in Mario)Mario
_568 (defined in Mario)Mario
_56C (defined in Mario)Mario
_570 (defined in Mario)Mario
_574 (defined in Mario)Mario
_578 (defined in Mario)Mario
_57C (defined in Mario)Mario
_58 (defined in Mario)Mario
_5FC (defined in Mario)Mario
_600 (defined in Mario)Mario
_60C (defined in Mario)Mario
_60D (defined in Mario)Mario
_60E (defined in Mario)Mario
_60F (defined in Mario)Mario
_610 (defined in Mario)Mario
_611 (defined in Mario)Mario
_614 (defined in Mario)Mario
_618 (defined in Mario)Mario
_61C (defined in Mario)Mario
_620 (defined in Mario)Mario
_624 (defined in Mario)Mario
_628 (defined in Mario)Mario
_634 (defined in Mario)Mario
_638 (defined in Mario)Mario
_63C (defined in Mario)Mario
_64 (defined in Mario)Mario
_648 (defined in Mario)Mario
_654 (defined in Mario)Mario
_660 (defined in Mario)Mario
_66C (defined in Mario)Mario
_670 (defined in Mario)Mario
_67C (defined in Mario)Mario
_688 (defined in Mario)Mario
_694 (defined in Mario)Mario
_6A0 (defined in Mario)Mario
_6AC (defined in Mario)Mario
_6AD (defined in Mario)Mario
_6B0 (defined in Mario)Mario
_6BC (defined in Mario)Mario
_6C8 (defined in Mario)Mario
_6CC (defined in Mario)Mario
_6D0 (defined in Mario)Mario
_6DC (defined in Mario)Mario
_6E8 (defined in Mario)Mario
_6F4 (defined in Mario)Mario
_700 (defined in Mario)Mario
_70C (defined in Mario)Mario
_718 (defined in Mario)Mario
_71C (defined in Mario)Mario
_71D (defined in Mario)Mario
_71E (defined in Mario)Mario
_71F (defined in Mario)Mario
_720 (defined in Mario)Mario
_724 (defined in Mario)Mario
_728 (defined in Mario)Mario
_72C (defined in Mario)Mario
_730 (defined in Mario)Mario
_734 (defined in Mario)Mario
_735 (defined in Mario)Mario
_738 (defined in Mario)Mario
_73C (defined in Mario)Mario
_740 (defined in Mario)Mario
_744 (defined in Mario)Mario
_748 (defined in Mario)Mario
_74C (defined in Mario)Mario
_750 (defined in Mario)Mario
_754 (defined in Mario)Mario
_75C (defined in Mario)Mario
_76C (defined in Mario)Mario
_770 (defined in Mario)Mario
_774 (defined in Mario)Mario
_790 (defined in Mario)Mario
_7C4 (defined in Mario)Mario
_7D0 (defined in Mario)Mario
_7D4 (defined in Mario)Mario
_7E0 (defined in Mario)Mario
_7E4 (defined in Mario)Mario
_814 (defined in Mario)Mario
_820 (defined in Mario)Mario
_824 (defined in Mario)Mario
_898 (defined in Mario)Mario
_8A4 (defined in Mario)Mario
_8B0 (defined in Mario)Mario
_8BC (defined in Mario)Mario
_8C8 (defined in Mario)Mario
_8CC (defined in Mario)Mario
_8D0 (defined in Mario)Mario
_8D4 (defined in Mario)Mario
_8D8 (defined in Mario)Mario
_8DC (defined in Mario)Mario
_8E8 (defined in Mario)Mario
_8EC (defined in Mario)Mario
_8F0 (defined in Mario)Mario
_8F4 (defined in Mario)Mario
_8F8 (defined in Mario)Mario
_904 (defined in Mario)Mario
_910 (defined in Mario)Mario
_91C (defined in Mario)Mario
_928 (defined in Mario)Mario
_934 (defined in Mario)Mario
_938 (defined in Mario)Mario
_94 (defined in Mario)Mario
_944 (defined in Mario)Mario
_950 (defined in Mario)Mario
_95C (defined in Mario)Mario
_960 (defined in Mario)Mario
_962 (defined in Mario)Mario
_964 (defined in Mario)Mario
_96A (defined in Mario)Mario
_96C (defined in Mario)Mario
_970 (defined in Mario)Mario
_974 (defined in Mario)Mario
_978 (defined in Mario)Mario
_97C (defined in Mario)Mario
_980 (defined in Mario)Mario
_984 (defined in Mario)Mario
_A08 (defined in Mario)Mario
_A34 (defined in Mario)Mario
_A38 (defined in Mario)Mario
_A3C (defined in Mario)Mario
_A40 (defined in Mario)Mario
_A4C (defined in Mario)Mario
_A58 (defined in Mario)Mario
_A64 (defined in Mario)Mario
_A68 (defined in Mario)Mario
_A6C (defined in Mario)Mario
_A8C (defined in Mario)Mario
_C4 (defined in Mario)Mario
_F4 (defined in Mario)Mario
addTrans(const TVec3f &, const char *) (defined in MarioModule)MarioModule
addVelocity(const TVec3f &) (defined in MarioModule)MarioModulevirtual
addVelocity(const TVec3f &, f32) (defined in MarioModule)MarioModulevirtual
addVelocityAfter(const TVec3f &) (defined in MarioModule)MarioModule
calcAngleD(const TVec3f &) const (defined in MarioModule)MarioModule
calcPolygonAngleD(const Triangle *) const (defined in MarioModule)MarioModule
calcWorldPadDir(TVec3f *, f32, f32, bool) (defined in MarioModule)MarioModule
changeAnimation(const char *, const char *) (defined in MarioModule)MarioModule
changeAnimation(const char *, u32) (defined in MarioModule)MarioModule
changeAnimationInterpoleFrame(u32) (defined in MarioModule)MarioModule
changeAnimationNonStop(const char *) (defined in MarioModule)MarioModule
changeAnimationUpper(const char *, const char *) (defined in MarioModule)MarioModule
changeAnimationUpperWeak(const char *, const char *) (defined in MarioModule)MarioModule
changeAnimationWithAttr(const char *, const char *) (defined in MarioModule)MarioModule
changeStatus(MarioState *) (defined in Mario)Mario
checkBaseTransBall() (defined in Mario)Mario
checkEnforceMove() (defined in Mario)Mario
checkGround() (defined in Mario)Mario
checkLvlA() const (defined in MarioModule)MarioModule
checkLvlZ() const (defined in MarioModule)MarioModule
checkPreLvlZ() const (defined in MarioModule)MarioModule
checkSquat(bool) (defined in MarioModule)MarioModule
checkStartSwim() (defined in Mario)Mario
checkTrgA() const (defined in MarioModule)MarioModule
checkTrgZ() const (defined in MarioModule)MarioModule
checkVerticalPress(bool) (defined in Mario)Mario
clear2DStick() (defined in Mario)Mario
clearSlope() (defined in Mario)Mario
clearVelocity() (defined in MarioModule)MarioModule
closeStatus(MarioState *) (defined in Mario)Mario
cutGravityElementFromJumpVec(bool) (defined in MarioModule)MarioModule
cutVecElementFromJumpVec(const TVec3f &) (defined in MarioModule)MarioModule
decDamageAfterTimer() (defined in Mario)Mario
forceExitSwim() (defined in Mario)Mario
forceSetHeadVecKeepSide(const TVec3f &) (defined in Mario)Mario
forceStartSwimAndShoot(const TVec3f &) (defined in Mario)Mario
getAirGravityVec() const (defined in MarioModule)MarioModule
getAnimationFrame() const (defined in MarioModule)MarioModule
getAnimationStringPointer(const char *) const (defined in MarioModule)MarioModule
getAnimator() const (defined in MarioModule)MarioModule
getCamDirX() const (defined in MarioModule)MarioModule
getCamDirY() const (defined in MarioModule)MarioModule
getCamDirZ() const (defined in MarioModule)MarioModule
getCamPos() const (defined in MarioModule)MarioModule
getCurrentBckName() const (defined in MarioModule)MarioModule
getCurrentStatus() const (defined in Mario)Mario
getDrawStates() const (defined in Mario)Marioinline
getFloorCode() const (defined in MarioModule)MarioModule
getFrontVec() const (defined in MarioModule)MarioModule
getGravityVec() const (defined in MarioModule)MarioModule
getGroundPolygon() const (defined in MarioModule)MarioModule
getJumpVec() const (defined in MarioModule)MarioModule
getMovementStates() const (defined in Mario)Marioinline
getPlayer() const (defined in MarioModule)MarioModule
getPlayerMode() const (defined in MarioModule)MarioModule
getPrevDrawStates() const (defined in Mario)Marioinline
getSensor(const Triangle *) const (defined in MarioModule)MarioModule
getShadowNorm() const (defined in Mario)Mario
getShadowPos() const (defined in MarioModule)MarioModule
getStickP() const (defined in MarioModule)MarioModule
getStickX() const (defined in MarioModule)MarioModule
getStickY() const (defined in MarioModule)MarioModulevirtual
getTmpPolygon() const (defined in MarioModule)MarioModule
getTrans() const (defined in MarioModule)MarioModule
getVelocity() const (defined in MarioModule)MarioModule
getWallNorm() const (defined in Mario)Mario
getWorldPadDir() const (defined in MarioModule)MarioModule
incAirWalkTimer() (defined in Mario)Mario
initAfterConst() (defined in Mario)Mario
initMember() (defined in Mario)Mario
initSound() (defined in Mario)Mario
initSoundTable(SoundList *list, unsigned long) (defined in Mario)Mario
initTask() (defined in Mario)Mario
inputStick() (defined in Mario)Mario
isAnimationRun(const char *) const (defined in MarioModule)MarioModule
isAnimationRun(const char *, u32) (defined in MarioModule)MarioModule
isAnimationTerminate(const char *) const (defined in MarioModule)MarioModule
isAnimationTerminateUPper(const char *) const (defined in MarioModule)MarioModule
isDamaging() const (defined in Mario)Mario
isDefaultAnimationRun(const char *) const (defined in MarioModule)MarioModule
isForceStopRush() const (defined in Mario)Mario
isIgnoreTriangle(const Triangle *) (defined in Mario)Mario
isInputDisable() const (defined in MarioModule)MarioModule
isOnimasuBinderPressSkip() const (defined in Mario)Mario
isOnSlipGround() const (defined in MarioModule)MarioModule
isPlayerModeBee() const (defined in MarioModule)MarioModule
isPlayerModeFoo() const (defined in MarioModule)MarioModule
isPlayerModeHopper() const (defined in MarioModule)MarioModule
isPlayerModeIce() const (defined in MarioModule)MarioModule
isPlayerModeInvincible() const (defined in MarioModule)MarioModule
isPlayerModeTeresa() const (defined in MarioModule)MarioModule
isSlipFloorCode(s32) const (defined in MarioModule)MarioModule
isSlipPolygon(const Triangle *) const (defined in MarioModule)MarioModule
isStatusActive(unsigned long) const (defined in Mario)Mario
isStatusActiveID(u32) const (defined in MarioModule)MarioModule
isStatusActiveS(MarioState *) const (defined in MarioModule)MarioModule
isStickFull() const (defined in MarioModule)MarioModule
isStickOn() const (defined in MarioModule)MarioModule
isSwimming() const (defined in Mario)Mario
lockGroundCheck(void *, bool) (defined in Mario)Mario
mAbyssDamage (defined in Mario)Mario
mActor (defined in MarioModule)MarioModule
Mario(MarioActor *) (defined in Mario)Mario
marioAcos(f32) const (defined in MarioModule)MarioModule
MarioModule(MarioActor *actor) (defined in MarioModule)MarioModuleinline
mBlown (defined in Mario)Mario
mBump (defined in Mario)Mario
mBury (defined in Mario)Mario
mClimb (defined in Mario)Mario
mCrush (defined in Mario)Mario
mDamage (defined in Mario)Mario
mDarkDamage (defined in Mario)Mario
mDrawStates (defined in Mario)Mario
mDrawStates_WORD (defined in Mario)Mario
mFaint (defined in Mario)Mario
mFireDamage (defined in Mario)Mario
mFireDance (defined in Mario)Mario
mFireRun (defined in Mario)Mario
mFlip (defined in Mario)Mario
mFlow (defined in Mario)Mario
mFoo (defined in Mario)Mario
mFpView (defined in Mario)Mario
mFreeze (defined in Mario)Mario
mFrontStep (defined in Mario)Mario
mHang (defined in Mario)Mario
mMagic (defined in Mario)Mario
mMove (defined in Mario)Mario
mMovementStates (defined in Mario)Mario
mMovementStates_HIGH_WORD (defined in Mario)Mario
mMovementStates_LOW_WORD (defined in Mario)Mario
mParalyze (defined in Mario)Mario
mPrevDrawStates (defined in Mario)Mario
mRabbit (defined in Mario)Mario
mRecovery (defined in Mario)Mario
mSideStep (defined in Mario)Mario
mSkate (defined in Mario)Mario
mSlider (defined in Mario)Mario
mStep (defined in Mario)Mario
mStick (defined in Mario)Mario
mStun (defined in Mario)Mario
mSukekiyo (defined in Mario)Mario
mSwim (defined in Mario)Mario
mTalk (defined in Mario)Mario
mTeresa (defined in Mario)Mario
mWait (defined in Mario)Mario
mWall (defined in Mario)Mario
mWarp (defined in Mario)Mario
playEffect(const char *) (defined in MarioModule)MarioModule
playEffectRT(const char *, const TVec3f &, const TVec3f &) (defined in MarioModule)MarioModule
playEffectRTW(const char *, const TVec3f &, const TVec3f &) (defined in MarioModule)MarioModule
playEffectRTZ(const char *, const TVec3f &, const TVec3f &) (defined in MarioModule)MarioModule
playEffectSRT(const char *, f32, const TVec3f &, const TVec3f &) (defined in MarioModule)MarioModule
playEffectTarns(const char *, const TVec3f &) (defined in MarioModule)MarioModule
playSound(const char *, s32) (defined in MarioModule)MarioModule
postureCtrl(MtxPtr) (defined in Mario)Mariovirtual
powerAreaMove() (defined in Mario)Mario
powerRailMove() (defined in Mario)Mario
push(const TVec3f &) (defined in Mario)Mario
recordRelativePosition() (defined in Mario)Mario
sendPunch(HitSensor *, bool) (defined in MarioModule)MarioModule
setFrontVec(const TVec3f &) (defined in Mario)Mario
setFrontVecKeepSide(const TVec3f &) (defined in Mario)Mario
setFrontVecKeepUp(const TVec3f &, f32) (defined in Mario)Mario
setFrontVecKeepUp(const TVec3f &, u32) (defined in Mario)Mario
setFrontVecKeepUp(const TVec3f &) (defined in Mario)Mario
setHeadAndFrontVecFromRotate(const TVec3f &) (defined in Mario)Mario
setJointGlobalMtx(u16, MtxPtr) (defined in MarioModule)MarioModule
setJumpVec(const TVec3f &) (defined in MarioModule)MarioModule
setSideVec(const TVec3f &) (defined in Mario)Mario
setYangleOffset(f32) (defined in MarioModule)MarioModule
startBas(const char *, bool, f32, f32) (defined in Mario)Mario
startCamVib(u32) (defined in MarioModule)MarioModule
startPadVib(u32) (defined in MarioModule)MarioModule
startPadVib(const char *) (defined in MarioModule)MarioModule
startSwim() (defined in Mario)Mario
startTeresaDisappear() (defined in Mario)Mario
stopAnimation(const char *, const char *) (defined in MarioModule)MarioModule
stopAnimation(const char *, u32) (defined in MarioModule)MarioModule
stopAnimationUpper(const char *, const char *) (defined in MarioModule)MarioModule
stopAnimationUpperForce() (defined in MarioModule)MarioModule
stopEFfect(const char *) (defined in MarioModule)MarioModule
stopEffect(const char *) (defined in MarioModule)MarioModule
stopEffectForce(const char *) (defined in MarioModule)MarioModule
stopJump() (defined in Mario)Mario
stopSound(const char *, u32) (defined in MarioModule)MarioModule
stopWalk() (defined in Mario)Mario
Task typedef (defined in Mario)Mario
tryForcePowerJump(const TVec3f &, bool) (defined in Mario)Mario
tryJump() (defined in Mario)Mario
trySpinJump(unsigned char) (defined in Mario)Mario
tryWallPunch() (defined in Mario)Mario
update() (defined in Mario)Mario
updateCubeCode() (defined in Mario)Mario
updateFloorCode() (defined in Mario)Mario
updateGroundInfo() (defined in Mario)Mario