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SMG-Decomp
A decompilation of Super Mario Galaxy 1
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This is the complete list of members for NPCActor, including all inherited members.
| _100 (defined in NPCActor) | NPCActor | |
| _104 (defined in NPCActor) | NPCActor | |
| _108 (defined in NPCActor) | NPCActor | |
| _10C (defined in NPCActor) | NPCActor | |
| _110 (defined in NPCActor) | NPCActor | |
| _114 (defined in NPCActor) | NPCActor | |
| _118 (defined in NPCActor) | NPCActor | |
| _11C (defined in NPCActor) | NPCActor | |
| _120 (defined in NPCActor) | NPCActor | |
| _124 (defined in NPCActor) | NPCActor | |
| _125 (defined in NPCActor) | NPCActor | |
| _126 (defined in NPCActor) | NPCActor | |
| _127 (defined in NPCActor) | NPCActor | |
| _128 (defined in NPCActor) | NPCActor | |
| _12C (defined in NPCActor) | NPCActor | |
| _130 (defined in NPCActor) | NPCActor | |
| _134 (defined in NPCActor) | NPCActor | |
| _138 (defined in NPCActor) | NPCActor | |
| _13C (defined in NPCActor) | NPCActor | |
| _144 (defined in NPCActor) | NPCActor | |
| _158 (defined in NPCActor) | NPCActor | |
| _94 (defined in NPCActor) | NPCActor | |
| _98 (defined in NPCActor) | NPCActor | |
| _9C (defined in NPCActor) | NPCActor | |
| _A0 (defined in NPCActor) | NPCActor | |
| _B0 (defined in NPCActor) | NPCActor | |
| _C0 (defined in NPCActor) | NPCActor | |
| _CC (defined in NPCActor) | NPCActor | |
| _D8 (defined in NPCActor) | NPCActor | |
| _D9 (defined in NPCActor) | NPCActor | |
| _DA (defined in NPCActor) | NPCActor | |
| _DB (defined in NPCActor) | NPCActor | |
| _DC (defined in NPCActor) | NPCActor | |
| _DD (defined in NPCActor) | NPCActor | |
| _DE (defined in NPCActor) | NPCActor | |
| _DF (defined in NPCActor) | NPCActor | |
| _E0 (defined in NPCActor) | NPCActor | |
| _E1 (defined in NPCActor) | NPCActor | |
| _E2 (defined in NPCActor) | NPCActor | |
| _E3 (defined in NPCActor) | NPCActor | |
| _E4 (defined in NPCActor) | NPCActor | |
| _E5 (defined in NPCActor) | NPCActor | |
| _E6 (defined in NPCActor) | NPCActor | |
| _E7 (defined in NPCActor) | NPCActor | |
| _E8 (defined in NPCActor) | NPCActor | |
| _E9 (defined in NPCActor) | NPCActor | |
| _EC (defined in NPCActor) | NPCActor | |
| _F0 (defined in NPCActor) | NPCActor | |
| _F4 (defined in NPCActor) | NPCActor | |
| _F8 (defined in NPCActor) | NPCActor | |
| _FC (defined in NPCActor) | NPCActor | |
| addArchive(NameObjArchiveListCollector *, const NPCActorItem &) (defined in NPCActor) | NPCActor | static |
| addToSoundObjHolder() (defined in LiveActor) | LiveActor | |
| appear() (defined in LiveActor) | LiveActor | virtual |
| attackSensor(HitSensor *, HitSensor *) (defined in NPCActor) | NPCActor | virtual |
| calcAndSetBaseMtx() | NPCActor | virtual |
| calcAnim() (defined in LiveActor) | LiveActor | virtual |
| calcAnmMtx() (defined in LiveActor) | LiveActor | |
| calcJointScale(TPos3f *, const JointControllerInfo &) (defined in NPCActor) | NPCActor | |
| calcViewAndEntry() (defined in LiveActor) | LiveActor | virtual |
| control() (defined in NPCActor) | NPCActor | virtual |
| draw() const | NameObj | virtual |
| endClipped() (defined in LiveActor) | LiveActor | virtual |
| executeMovement() (defined in NameObj) | NameObj | |
| exeTalk() (defined in NPCActor) | NPCActor | |
| exeWait() (defined in NPCActor) | NPCActor | |
| getBaseMtx() const | LiveActor | virtual |
| getNerveStep() const (defined in LiveActor) | LiveActor | |
| getPosPtr() (defined in LiveActor) | LiveActor | inline |
| getSensor(const char *pSensorName) const | LiveActor | |
| getTakingMtx() const (defined in LiveActor) | LiveActor | virtual |
| init(const JMapInfoIter &) | NPCActor | virtual |
| initActorCollisionParts(const char *, HitSensor *, ResourceHolder *, MtxPtr, bool, bool) (defined in LiveActor) | LiveActor | |
| initActorLightCtrl() (defined in LiveActor) | LiveActor | |
| initActorStarPointerTarget(f32, const TVec3f *, MtxPtr, TVec3f) (defined in LiveActor) | LiveActor | |
| initAfterPlacement() (defined in NPCActor) | NPCActor | virtual |
| initBinder(f32, f32, u32) (defined in LiveActor) | LiveActor | |
| initEffectKeeper(int, const char *, bool) (defined in LiveActor) | LiveActor | |
| initHitSensor(int) (defined in LiveActor) | LiveActor | |
| initModelManagerWithAnm(const char *, const char *, bool) (defined in LiveActor) | LiveActor | |
| initNerve(const Nerve *) (defined in LiveActor) | LiveActor | |
| initRailRider(const JMapInfoIter &) (defined in LiveActor) | LiveActor | |
| initShadowControllerList(u32) (defined in LiveActor) | LiveActor | |
| initSound(int, bool) (defined in LiveActor) | LiveActor | |
| initStageSwitch(const JMapInfoIter &) (defined in LiveActor) | LiveActor | |
| initTalkCtrl(const JMapInfoIter &, const char *, const TVec3f &, MtxPtr) (defined in NPCActor) | NPCActor | |
| initTalkCtrlDirect(const JMapInfoIter &, const char *, const TVec3f &, MtxPtr) (defined in NPCActor) | NPCActor | |
| initWithoutIter() | NameObj | |
| isBinderValid(Binder *pBinder) (defined in LiveActor) | LiveActor | inline |
| isEmptyNerve() const (defined in NPCActor) | NPCActor | |
| isNerve(const Nerve *) const (defined in LiveActor) | LiveActor | |
| isPointingSe() const (defined in NPCActor) | NPCActor | |
| isScaleAnim() const (defined in NPCActor) | NPCActor | |
| kill() (defined in NPCActor) | NPCActor | virtual |
| LiveActor(const char *pName) | LiveActor | |
| mActorLightCtrl (defined in LiveActor) | LiveActor | |
| makeActorAppeared() (defined in NPCActor) | NPCActor | virtual |
| makeActorDead() (defined in NPCActor) | NPCActor | virtual |
| makeArchiveList(NameObjArchiveListCollector *, const JMapInfoIter &) (defined in NPCActor) | NPCActor | static |
| makeArchiveListDefault(NameObjArchiveListCollector *, const JMapInfoIter &) (defined in NPCActor) | NPCActor | static |
| mAnimationKeeper | LiveActor | |
| mBinder (defined in LiveActor) | LiveActor | |
| mCameraCtrl (defined in LiveActor) | LiveActor | |
| mCollisionParts (defined in LiveActor) | LiveActor | |
| mCurNerve (defined in NPCActor) | NPCActor | |
| mEffectKeeper (defined in LiveActor) | LiveActor | |
| mExecutorIdx | NameObj | |
| mFlags | LiveActor | |
| mGravity | LiveActor | |
| mLodCtrl (defined in NPCActor) | NPCActor | |
| mModelManager | LiveActor | |
| mMsgCtrl (defined in NPCActor) | NPCActor | |
| mName | NameObj | |
| movement() (defined in LiveActor) | LiveActor | virtual |
| mPosition | LiveActor | |
| mRailRider | LiveActor | |
| mReactionNerve (defined in NPCActor) | NPCActor | |
| mRotation | LiveActor | |
| mScale | LiveActor | |
| mScaleController (defined in NPCActor) | NPCActor | |
| mSensorKeeper | LiveActor | |
| mShadowList (defined in LiveActor) | LiveActor | |
| mSoundObject (defined in LiveActor) | LiveActor | |
| mSpine (defined in LiveActor) | LiveActor | |
| mStageSwitchCtrl | LiveActor | |
| mStarPointerTarget (defined in LiveActor) | LiveActor | |
| mTalkNerve (defined in NPCActor) | NPCActor | |
| mVelocity | LiveActor | |
| mWaitNerve (defined in NPCActor) | NPCActor | |
| NameObj(const char *pName) | NameObj | |
| NPCActor(const char *) (defined in NPCActor) | NPCActor | |
| popAndPushNerve(const Nerve *) (defined in NPCActor) | NPCActor | |
| popNerve() (defined in NPCActor) | NPCActor | |
| pushNerve(const Nerve *) (defined in NPCActor) | NPCActor | |
| receiveMessage(u32, HitSensor *, HitSensor *) (defined in LiveActor) | LiveActor | virtual |
| receiveMsgApart(HitSensor *, HitSensor *) (defined in LiveActor) | LiveActor | virtual |
| receiveMsgEnemyAttack(u32, HitSensor *, HitSensor *) (defined in LiveActor) | LiveActor | virtual |
| receiveMsgPlayerAttack(u32, HitSensor *, HitSensor *) (defined in NPCActor) | NPCActor | virtual |
| receiveMsgPush(HitSensor *, HitSensor *) (defined in LiveActor) | LiveActor | virtual |
| receiveMsgTake(HitSensor *, HitSensor *) (defined in LiveActor) | LiveActor | virtual |
| receiveMsgTaken(HitSensor *, HitSensor *) (defined in LiveActor) | LiveActor | virtual |
| receiveMsgThrow(HitSensor *, HitSensor *) (defined in LiveActor) | LiveActor | virtual |
| receiveOtherMsg(u32, HitSensor *, HitSensor *) (defined in LiveActor) | LiveActor | virtual |
| requestResume() (defined in NameObj) | NameObj | |
| requestSuspend() (defined in NameObj) | NameObj | |
| setInitPose() (defined in NPCActor) | NPCActor | |
| setName(const char *pName) | NameObj | |
| setNerve(const Nerve *) (defined in LiveActor) | LiveActor | |
| setToDefault() (defined in NPCActor) | NPCActor | |
| startClipped() (defined in LiveActor) | LiveActor | virtual |
| syncWithFlags() (defined in NameObj) | NameObj | |
| tryPulNullNerve() (defined in NPCActor) | NPCActor | |
| turnToDefault(f32) (defined in NPCActor) | NPCActor | |
| turnToPlayer() (defined in NPCActor) | NPCActor | |
| turnToPlayer(f32) (defined in NPCActor) | NPCActor | |
| turnToPlayer(f32, f32, f32) (defined in NPCActor) | NPCActor | |
| updateBinder() (defined in LiveActor) | LiveActor | |
| updateHitSensor(HitSensor *) (defined in LiveActor) | LiveActor | virtual |
| updateReaction() (defined in NPCActor) | NPCActor | |
| updateScaleCtrl() (defined in NPCActor) | NPCActor | |
| ~LiveActor() (defined in LiveActor) | LiveActor | inlinevirtual |
| ~NameObj() (defined in NameObj) | NameObj | virtual |
| ~NPCActor() (defined in NPCActor) | NPCActor | inlinevirtual |