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SMG-Decomp
A decompilation of Super Mario Galaxy 1
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Class that contains the NamePos attributes. NamePos defines the spawn location of other actors (ie Power Stars) More...
#include <NamePosHolder.hpp>
Public Attributes | |
| const char * | mName |
| The name of the NamePos. | |
| TVec3f | mPosition |
| The position of the NamePos. | |
| TVec3f | mRotation |
| The rotation of the NamePos. | |
| JMapLinkInfo * | mLinkInfo |
| The information to link this NamePos to other objects. | |
| u32 | _20 |
Class that contains the NamePos attributes. NamePos defines the spawn location of other actors (ie Power Stars)
Definition at line 9 of file NamePosHolder.hpp.
| NamePosInfo::NamePosInfo | ( | ) |
Definition at line 19 of file NamePosHolder.cpp.
| const char* NamePosInfo::mName |
The name of the NamePos.
Definition at line 13 of file NamePosHolder.hpp.
| TVec3f NamePosInfo::mPosition |
The position of the NamePos.
Definition at line 14 of file NamePosHolder.hpp.
| TVec3f NamePosInfo::mRotation |
The rotation of the NamePos.
Definition at line 15 of file NamePosHolder.hpp.
| JMapLinkInfo* NamePosInfo::mLinkInfo |
The information to link this NamePos to other objects.
Definition at line 16 of file NamePosHolder.hpp.
| u32 NamePosInfo::_20 |
Definition at line 17 of file NamePosHolder.hpp.