SMG-Decomp
A decompilation of Super Mario Galaxy 1
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NormalMapBase Member List

This is the complete list of members for NormalMapBase, including all inherited members.

_14A (defined in NormalMapBase)NormalMapBase
_150 (defined in NormalMapBase)NormalMapBase
_151 (defined in NormalMapBase)NormalMapBase
_184 (defined in NormalMapBase)NormalMapBase
_4B8 (defined in NormalMapBase)NormalMapBase
_4BC (defined in NormalMapBase)NormalMapBase
_4C0 (defined in NormalMapBase)NormalMapBase
_4C4 (defined in NormalMapBase)NormalMapBase
_4C5 (defined in NormalMapBase)NormalMapBase
_90 (defined in NormalMapBase)NormalMapBase
_98 (defined in NormalMapBase)NormalMapBase
_E0 (defined in NormalMapBase)NormalMapBase
_E8 (defined in NormalMapBase)NormalMapBase
_EC (defined in NormalMapBase)NormalMapBase
_F0 (defined in NormalMapBase)NormalMapBase
addToSoundObjHolder() (defined in LiveActor)LiveActor
appear() (defined in LiveActor)LiveActorvirtual
attackSensor(HitSensor *, HitSensor *) (defined in LiveActor)LiveActorvirtual
calcAndSetBaseMtx()LiveActorvirtual
calcAnim() (defined in NormalMapBase)NormalMapBasevirtual
calcAnmMtx() (defined in LiveActor)LiveActor
calcViewAndEntry() (defined in LiveActor)LiveActorvirtual
control() (defined in NormalMapBase)NormalMapBasevirtual
draw() constNormalMapBasevirtual
drawMaterialSetting(J3DMaterial *) const (defined in NormalMapBase)NormalMapBasevirtual
drawSetting(MtxPtr) const (defined in NormalMapBase)NormalMapBasevirtual
endClipped() (defined in LiveActor)LiveActorvirtual
executeMovement() (defined in NameObj)NameObj
getBaseMtx() constLiveActorvirtual
getNerveStep() const (defined in LiveActor)LiveActor
getPosPtr() (defined in LiveActor)LiveActorinline
getSensor(const char *pSensorName) constLiveActor
getTakingMtx() const (defined in LiveActor)LiveActorvirtual
init(JMapInfoIter const &)LiveActorvirtual
initActorCollisionParts(const char *, HitSensor *, ResourceHolder *, MtxPtr, bool, bool) (defined in LiveActor)LiveActor
initActorLightCtrl() (defined in LiveActor)LiveActor
initActorStarPointerTarget(f32, const TVec3f *, MtxPtr, TVec3f) (defined in LiveActor)LiveActor
initAfterPlacement() (defined in NameObj)NameObjvirtual
initBinder(f32, f32, u32) (defined in LiveActor)LiveActor
initEffectKeeper(int, const char *, bool) (defined in LiveActor)LiveActor
initHitSensor(int) (defined in LiveActor)LiveActor
initModelManagerWithAnm(const char *, const char *, bool) (defined in LiveActor)LiveActor
initNerve(const Nerve *) (defined in LiveActor)LiveActor
initNormalMap() (defined in NormalMapBase)NormalMapBase
initRailRider(const JMapInfoIter &) (defined in LiveActor)LiveActor
initShadowControllerList(u32) (defined in LiveActor)LiveActor
initSound(int, bool) (defined in LiveActor)LiveActor
initStageSwitch(const JMapInfoIter &) (defined in LiveActor)LiveActor
initWithoutIter()NameObj
isBinderValid(Binder *pBinder) (defined in LiveActor)LiveActorinline
isNerve(const Nerve *) const (defined in LiveActor)LiveActor
isNormalMapMaterial(const char *) const (defined in NormalMapBase)NormalMapBase
kill() (defined in LiveActor)LiveActorvirtual
LiveActor(const char *pName)LiveActor
loadDirectLightTex(_GXTexMapID) const (defined in NormalMapBase)NormalMapBase
loadTexMtxBtk(J3DMaterial *) const (defined in NormalMapBase)NormalMapBase
mActorLightCtrl (defined in LiveActor)LiveActor
makeActorAppeared() (defined in LiveActor)LiveActorvirtual
makeActorDead() (defined in LiveActor)LiveActorvirtual
mAmbAlpha (defined in NormalMapBase)NormalMapBase
mAmbColor (defined in NormalMapBase)NormalMapBase
mAnimationKeeperLiveActor
mBackLightMode (defined in NormalMapBase)NormalMapBase
mBinder (defined in LiveActor)LiveActor
mBtkPlayer (defined in NormalMapBase)NormalMapBase
mCameraCtrl (defined in LiveActor)LiveActor
mCollisionParts (defined in LiveActor)LiveActor
mEffectKeeper (defined in LiveActor)LiveActor
mExecutorIdxNameObj
mFlagsLiveActor
mGravityLiveActor
mHardLightAlphaMask (defined in NormalMapBase)NormalMapBase
mHardLightColorMask (defined in NormalMapBase)NormalMapBase
mImagePtr (defined in NormalMapBase)NormalMapBase
mLightAMode (defined in NormalMapBase)NormalMapBase
mLightBMode (defined in NormalMapBase)NormalMapBase
mMatAlpha (defined in NormalMapBase)NormalMapBase
mMatColor (defined in NormalMapBase)NormalMapBase
mModelManagerLiveActor
mNameNameObj
mNormalTex (defined in NormalMapBase)NormalMapBase
movement() (defined in LiveActor)LiveActorvirtual
mPositionLiveActor
mRailRiderLiveActor
mRotationLiveActor
mScaleLiveActor
mSensorKeeperLiveActor
mShadowList (defined in LiveActor)LiveActor
mSoundObject (defined in LiveActor)LiveActor
mSpine (defined in LiveActor)LiveActor
mStageSwitchCtrlLiveActor
mStarPointerTarget (defined in LiveActor)LiveActor
mTevColor0 (defined in NormalMapBase)NormalMapBase
mTevColor1 (defined in NormalMapBase)NormalMapBase
mUseModelLightReg (defined in NormalMapBase)NormalMapBase
mUseModelTevReg (defined in NormalMapBase)NormalMapBase
mVelocityLiveActor
NameObj(const char *pName)NameObj
nGradTexMode (defined in NormalMapBase)NormalMapBase
NormalMapBase(const char *) (defined in NormalMapBase)NormalMapBase
receiveMessage(u32, HitSensor *, HitSensor *) (defined in LiveActor)LiveActorvirtual
receiveMsgApart(HitSensor *, HitSensor *) (defined in LiveActor)LiveActorvirtual
receiveMsgEnemyAttack(u32, HitSensor *, HitSensor *) (defined in LiveActor)LiveActorvirtual
receiveMsgPlayerAttack(u32, HitSensor *, HitSensor *) (defined in LiveActor)LiveActorvirtual
receiveMsgPush(HitSensor *, HitSensor *) (defined in LiveActor)LiveActorvirtual
receiveMsgTake(HitSensor *, HitSensor *) (defined in LiveActor)LiveActorvirtual
receiveMsgTaken(HitSensor *, HitSensor *) (defined in LiveActor)LiveActorvirtual
receiveMsgThrow(HitSensor *, HitSensor *) (defined in LiveActor)LiveActorvirtual
receiveOtherMsg(u32, HitSensor *, HitSensor *) (defined in LiveActor)LiveActorvirtual
requestResume() (defined in NameObj)NameObj
requestSuspend() (defined in NameObj)NameObj
setName(const char *pName)NameObj
setNerve(const Nerve *) (defined in LiveActor)LiveActor
setTevForDebug() const (defined in NormalMapBase)NormalMapBasevirtual
setTevForObject() const (defined in NormalMapBase)NormalMapBasevirtual
setTevForObject_Material() const (defined in NormalMapBase)NormalMapBasevirtual
setup(const char *) (defined in NormalMapBase)NormalMapBase
setupLighting() (defined in NormalMapBase)NormalMapBase
shapeAnalyzeDraw(J3DModel *) const (defined in NormalMapBase)NormalMapBase
standardDraw(J3DModel *) const (defined in NormalMapBase)NormalMapBase
startClipped() (defined in LiveActor)LiveActorvirtual
syncWithFlags() (defined in NameObj)NameObj
updateBinder() (defined in LiveActor)LiveActor
updateBtkMtx() (defined in NormalMapBase)NormalMapBase
updateHitSensor(HitSensor *) (defined in LiveActor)LiveActorvirtual
updateLightMtx(MtxPtr) const (defined in NormalMapBase)NormalMapBase
~LiveActor() (defined in LiveActor)LiveActorinlinevirtual
~NameObj() (defined in NameObj)NameObjvirtual
~NormalMapBase() (defined in NormalMapBase)NormalMapBasevirtual