SMG-Decomp
A decompilation of Super Mario Galaxy 1
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PackunPetit Member List

This is the complete list of members for PackunPetit, including all inherited members.

_94 (defined in PackunPetit)PackunPetit
addToSoundObjHolder() (defined in LiveActor)LiveActor
appear() (defined in LiveActor)LiveActorvirtual
attackSensor(HitSensor *, HitSensor *) (defined in PackunPetit)PackunPetitvirtual
calcAndSetBaseMtx()PackunPetitvirtual
calcAnim() (defined in LiveActor)LiveActorvirtual
calcAnmMtx() (defined in LiveActor)LiveActor
calcViewAndEntry() (defined in LiveActor)LiveActorvirtual
control() (defined in PackunPetit)PackunPetitvirtual
draw() constNameObjvirtual
endClipped() (defined in LiveActor)LiveActorvirtual
exeAttack() (defined in PackunPetit)PackunPetitinline
exeAttackBack() (defined in PackunPetit)PackunPetitinline
exeAttackStart() (defined in PackunPetit)PackunPetit
executeMovement() (defined in NameObj)NameObj
exeDPDSwoon() (defined in PackunPetit)PackunPetitinline
exeFind() (defined in PackunPetit)PackunPetit
exeHit() (defined in PackunPetit)PackunPetit
exeHitWaitForAttack() (defined in PackunPetit)PackunPetit
exeNonActive() (defined in PackunPetit)PackunPetit
exeNonActiveOnEnd() (defined in PackunPetit)PackunPetitinline
exePunchDown() (defined in PackunPetit)PackunPetit
exeSwoon() (defined in PackunPetit)PackunPetit
exeSwoonOnEnd() (defined in PackunPetit)PackunPetitinline
exeSwoonStart() (defined in PackunPetit)PackunPetit
exeSwoonToThreat() (defined in PackunPetit)PackunPetit
exeThreat() (defined in PackunPetit)PackunPetit
exeTrampleDown() (defined in PackunPetit)PackunPetit
exeTurn() (defined in PackunPetit)PackunPetit
exeWait() (defined in PackunPetit)PackunPetit
getBaseMtx() constLiveActorvirtual
getNerveStep() const (defined in LiveActor)LiveActor
getPosPtr() (defined in LiveActor)LiveActorinline
getSensor(const char *pSensorName) constLiveActor
getTakingMtx() const (defined in LiveActor)LiveActorvirtual
init(const JMapInfoIter &)PackunPetitvirtual
initActorCollisionParts(const char *, HitSensor *, ResourceHolder *, MtxPtr, bool, bool) (defined in LiveActor)LiveActor
initActorLightCtrl() (defined in LiveActor)LiveActor
initActorStarPointerTarget(f32, const TVec3f *, MtxPtr, TVec3f) (defined in LiveActor)LiveActor
initAfterPlacement() (defined in PackunPetit)PackunPetitvirtual
initBinder(f32, f32, u32) (defined in LiveActor)LiveActor
initBlowModel() (defined in PackunPetit)PackunPetit
initEffectKeeper(int, const char *, bool) (defined in LiveActor)LiveActor
initHitSensor(int) (defined in LiveActor)LiveActor
initModelManagerWithAnm(const char *, const char *, bool) (defined in LiveActor)LiveActor
initNerve(const Nerve *) (defined in LiveActor)LiveActor
initRailRider(const JMapInfoIter &) (defined in LiveActor)LiveActor
initShadowControllerList(u32) (defined in LiveActor)LiveActor
initSound(int, bool) (defined in LiveActor)LiveActor
initStageSwitch(const JMapInfoIter &) (defined in LiveActor)LiveActor
initWithoutIter()NameObj
isBinderValid(Binder *pBinder) (defined in LiveActor)LiveActorinline
isNerve(const Nerve *) const (defined in LiveActor)LiveActor
kill() (defined in PackunPetit)PackunPetitvirtual
LiveActor(const char *pName)LiveActor
mActorLightCtrl (defined in LiveActor)LiveActor
makeActorAppeared() (defined in LiveActor)LiveActorvirtual
makeActorDead() (defined in LiveActor)LiveActorvirtual
mAnimationKeeperLiveActor
mBinder (defined in LiveActor)LiveActor
mBlownModel (defined in PackunPetit)PackunPetit
mCameraCtrl (defined in LiveActor)LiveActor
mCollisionParts (defined in LiveActor)LiveActor
mDontTurn (defined in PackunPetit)PackunPetit
mEffectKeeper (defined in LiveActor)LiveActor
mExecutorIdxNameObj
mFlagsLiveActor
mGravityLiveActor
mModelManagerLiveActor
mNameNameObj
movement() (defined in LiveActor)LiveActorvirtual
mPositionLiveActor
mRailRiderLiveActor
mRotationLiveActor
mScaleLiveActor
mScaleController (defined in PackunPetit)PackunPetit
mSensorKeeperLiveActor
mShadowList (defined in LiveActor)LiveActor
mSoundObject (defined in LiveActor)LiveActor
mSpine (defined in LiveActor)LiveActor
mStageSwitchCtrlLiveActor
mStarPointerState (defined in PackunPetit)PackunPetit
mStarPointerTarget (defined in LiveActor)LiveActor
mVelocityLiveActor
NameObj(const char *pName)NameObj
PackunPetit(const char *) (defined in PackunPetit)PackunPetit
punchDown(HitSensor *, HitSensor *) (defined in PackunPetit)PackunPetit
receiveMessage(u32, HitSensor *, HitSensor *) (defined in LiveActor)LiveActorvirtual
receiveMsgApart(HitSensor *, HitSensor *) (defined in LiveActor)LiveActorvirtual
receiveMsgEnemyAttack(u32, HitSensor *, HitSensor *) (defined in PackunPetit)PackunPetitvirtual
receiveMsgPlayerAttack(u32, HitSensor *, HitSensor *) (defined in PackunPetit)PackunPetitvirtual
receiveMsgPush(HitSensor *, HitSensor *) (defined in LiveActor)LiveActorvirtual
receiveMsgTake(HitSensor *, HitSensor *) (defined in LiveActor)LiveActorvirtual
receiveMsgTaken(HitSensor *, HitSensor *) (defined in LiveActor)LiveActorvirtual
receiveMsgThrow(HitSensor *, HitSensor *) (defined in LiveActor)LiveActorvirtual
receiveOtherMsg(u32, HitSensor *, HitSensor *) (defined in PackunPetit)PackunPetitvirtual
requestResume() (defined in NameObj)NameObj
requestSuspend() (defined in NameObj)NameObj
selectNrvWait() (defined in PackunPetit)PackunPetit
setName(const char *pName)NameObj
setNerve(const Nerve *) (defined in LiveActor)LiveActor
startClipped() (defined in LiveActor)LiveActorvirtual
syncWithFlags() (defined in NameObj)NameObj
tryDPDSwoon() (defined in PackunPetit)PackunPetit
tryNonActive() (defined in PackunPetit)PackunPetit
tryTurn() (defined in PackunPetit)PackunPetit
updateBinder() (defined in LiveActor)LiveActor
updateHitSensor(HitSensor *) (defined in LiveActor)LiveActorvirtual
~LiveActor() (defined in LiveActor)LiveActorinlinevirtual
~NameObj() (defined in NameObj)NameObjvirtual
~PackunPetit() (defined in PackunPetit)PackunPetitvirtual