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SMG-Decomp
A decompilation of Super Mario Galaxy 1
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This is the complete list of members for ParticleResourceHolder, including all inherited members.
| countAutoEffectNum() (defined in ParticleResourceHolder) | ParticleResourceHolder | |
| getAutoEffectListBinary() const (defined in ParticleResourceHolder) | ParticleResourceHolder | |
| getAutoEffectNum(const char *) const (defined in ParticleResourceHolder) | ParticleResourceHolder | |
| isExistInResource(const char *, u16 *) const (defined in ParticleResourceHolder) | ParticleResourceHolder | |
| mAutoEffectList (defined in ParticleResourceHolder) | ParticleResourceHolder | |
| mNumParticles (defined in ParticleResourceHolder) | ParticleResourceHolder | |
| mParticleNames (defined in ParticleResourceHolder) | ParticleResourceHolder | |
| mParticles (defined in ParticleResourceHolder) | ParticleResourceHolder | |
| mResourceMgr (defined in ParticleResourceHolder) | ParticleResourceHolder | |
| ParticleResourceHolder(const char *) (defined in ParticleResourceHolder) | ParticleResourceHolder | |
| swapTexture(const ResTIMG *, const char *) (defined in ParticleResourceHolder) | ParticleResourceHolder |