SMG-Decomp
A decompilation of Super Mario Galaxy 1
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Classes | Public Member Functions | Public Attributes | List of all members
ParticleResourceHolder Class Reference

Classes

struct  Particle
 

Public Member Functions

 ParticleResourceHolder (const char *)
 
void countAutoEffectNum ()
 
void swapTexture (const ResTIMG *, const char *)
 
bool isExistInResource (const char *, u16 *) const
 
JMapInfogetAutoEffectListBinary () const
 
int getAutoEffectNum (const char *) const
 

Public Attributes

JPAResourceManager * mResourceMgr
 
JMapInfomAutoEffectList
 
JMapInfomParticleNames
 
Particle mParticles [512]
 
int mNumParticles
 

Detailed Description

Definition at line 9 of file ParticleResourceHolder.hpp.

Member Data Documentation

◆ mResourceMgr

JPAResourceManager* ParticleResourceHolder::mResourceMgr

Definition at line 25 of file ParticleResourceHolder.hpp.

◆ mAutoEffectList

JMapInfo* ParticleResourceHolder::mAutoEffectList

Definition at line 26 of file ParticleResourceHolder.hpp.

◆ mParticleNames

JMapInfo* ParticleResourceHolder::mParticleNames

Definition at line 27 of file ParticleResourceHolder.hpp.

◆ mParticles

Particle ParticleResourceHolder::mParticles[512]

Definition at line 28 of file ParticleResourceHolder.hpp.

◆ mNumParticles

int ParticleResourceHolder::mNumParticles

Definition at line 29 of file ParticleResourceHolder.hpp.