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SMG-Decomp
A decompilation of Super Mario Galaxy 1
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Public Member Functions | |
| void | adjust () |
| void | dispose () |
| void | setIsDataMario (bool) |
Static Public Member Functions | |
| static JKRExpHeap * | createHeap (u32, JKRHeap *) |
Public Attributes | |
| ConditionUsePlayerHeap * | mCondition |
| JKRExpHeap * | mNapaHeap |
| JKRExpHeap * | mGDDRHeap |
| bool | mIsDataMario |
Definition at line 30 of file GameSystemStationedArchiveLoader.hpp.
| PlayerHeapHolder::PlayerHeapHolder | ( | ) |
Definition at line 46 of file GameSystemStationedArchiveLoader.cpp.
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static |
Definition at line 94 of file GameSystemStationedArchiveLoader.cpp.
| void PlayerHeapHolder::adjust | ( | ) |
Definition at line 61 of file GameSystemStationedArchiveLoader.cpp.
| void PlayerHeapHolder::dispose | ( | ) |
Definition at line 76 of file GameSystemStationedArchiveLoader.cpp.
| void PlayerHeapHolder::setIsDataMario | ( | bool | data | ) |
Definition at line 89 of file GameSystemStationedArchiveLoader.cpp.
| ConditionUsePlayerHeap* PlayerHeapHolder::mCondition |
Definition at line 39 of file GameSystemStationedArchiveLoader.hpp.
| JKRExpHeap* PlayerHeapHolder::mNapaHeap |
Definition at line 40 of file GameSystemStationedArchiveLoader.hpp.
| JKRExpHeap* PlayerHeapHolder::mGDDRHeap |
Definition at line 41 of file GameSystemStationedArchiveLoader.hpp.
| bool PlayerHeapHolder::mIsDataMario |
Definition at line 42 of file GameSystemStationedArchiveLoader.hpp.