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SMG-Decomp
A decompilation of Super Mario Galaxy 1
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This is the complete list of members for PowerStar, including all inherited members.
| _11C (defined in PowerStar) | PowerStar | |
| _11D (defined in PowerStar) | PowerStar | |
| _11E (defined in PowerStar) | PowerStar | |
| _11F (defined in PowerStar) | PowerStar | |
| _125 (defined in PowerStar) | PowerStar | |
| _126 (defined in PowerStar) | PowerStar | |
| _127 (defined in PowerStar) | PowerStar | |
| _134 (defined in PowerStar) | PowerStar | |
| _164 (defined in PowerStar) | PowerStar | |
| _A0 (defined in PowerStar) | PowerStar | |
| _AC (defined in PowerStar) | PowerStar | |
| _B8 (defined in PowerStar) | PowerStar | |
| _E8 (defined in PowerStar) | PowerStar | |
| addToSoundObjHolder() (defined in LiveActor) | LiveActor | |
| appear() (defined in PowerStar) | PowerStar | virtual |
| attackSensor(HitSensor *, HitSensor *) (defined in LiveActor) | LiveActor | virtual |
| calcAndSetBaseMtx() | PowerStar | virtual |
| calcAnim() (defined in LiveActor) | LiveActor | virtual |
| calcAnmMtx() (defined in LiveActor) | LiveActor | |
| calcAppearDemoRiseTrans(TVec3f *, f32) const (defined in PowerStar) | PowerStar | |
| calcViewAndEntry() (defined in LiveActor) | LiveActor | virtual |
| control() (defined in PowerStar) | PowerStar | virtual |
| draw() const | NameObj | virtual |
| endAppearDemo() (defined in PowerStar) | PowerStar | |
| endClipped() (defined in LiveActor) | LiveActor | virtual |
| exeAppearDemoKoopa() (defined in PowerStar) | PowerStar | |
| exeAppearDemoMove() (defined in PowerStar) | PowerStar | |
| exeAppearDemoRise() (defined in PowerStar) | PowerStar | |
| executeMovement() (defined in NameObj) | NameObj | |
| exeStageClearDemo() (defined in PowerStar) | PowerStar | |
| exeWait() (defined in PowerStar) | PowerStar | |
| exeWeak() (defined in PowerStar) | PowerStar | |
| exeWeakNoRotate() (defined in PowerStar) | PowerStar | |
| exeWeakToWait() (defined in PowerStar) | PowerStar | |
| getAppearCameraActor() (defined in PowerStar) | PowerStar | |
| getAppearCameraInfo() const (defined in PowerStar) | PowerStar | |
| getBaseMtx() const | LiveActor | virtual |
| getBtpFrameCurrentStage(s32) (defined in PowerStar) | PowerStar | static |
| getNearestAppearPoint(const TVec3f &) const (defined in PowerStar) | PowerStar | |
| getNerveStep() const (defined in LiveActor) | LiveActor | |
| getPosPtr() (defined in LiveActor) | LiveActor | inline |
| getPowerStarWaitRotateSpeed() (defined in PowerStar) | PowerStar | static |
| getSensor(const char *pSensorName) const | LiveActor | |
| getTakingMtx() const (defined in LiveActor) | LiveActor | virtual |
| init(const JMapInfoIter &) | PowerStar | virtual |
| initActorCollisionParts(const char *, HitSensor *, ResourceHolder *, MtxPtr, bool, bool) (defined in LiveActor) | LiveActor | |
| initActorLightCtrl() (defined in LiveActor) | LiveActor | |
| initActorStarPointerTarget(f32, const TVec3f *, MtxPtr, TVec3f) (defined in LiveActor) | LiveActor | |
| initAfterPlacement() (defined in PowerStar) | PowerStar | virtual |
| initBinder(f32, f32, u32) (defined in LiveActor) | LiveActor | |
| initEffectKeeper(int, const char *, bool) (defined in LiveActor) | LiveActor | |
| initHitSensor(int) (defined in LiveActor) | LiveActor | |
| initMapToolInfo(const JMapInfoIter &) (defined in PowerStar) | PowerStar | |
| initModel() (defined in PowerStar) | PowerStar | |
| initModelManagerWithAnm(const char *, const char *, bool) (defined in LiveActor) | LiveActor | |
| initNerve(const Nerve *) (defined in LiveActor) | LiveActor | |
| initPosture() (defined in PowerStar) | PowerStar | |
| initRailRider(const JMapInfoIter &) (defined in LiveActor) | LiveActor | |
| initSensorGrandStar() (defined in PowerStar) | PowerStar | |
| initShadow(const JMapInfoIter &) (defined in PowerStar) | PowerStar | |
| initShadowControllerList(u32) (defined in LiveActor) | LiveActor | |
| initShadowPowerStar(LiveActor *, bool) (defined in PowerStar) | PowerStar | static |
| initSound(int, bool) (defined in LiveActor) | LiveActor | |
| initStageSwitch(const JMapInfoIter &) (defined in LiveActor) | LiveActor | |
| initWithoutIter() | NameObj | |
| isBinderValid(Binder *pBinder) (defined in LiveActor) | LiveActor | inline |
| isCurrentStageKoopaVs3() (defined in PowerStar) | PowerStar | static |
| isEndAppearDemo() const (defined in PowerStar) | PowerStar | |
| isGrandStar() (defined in PowerStar) | PowerStar | inline |
| isNerve(const Nerve *) const (defined in LiveActor) | LiveActor | |
| kill() (defined in LiveActor) | LiveActor | virtual |
| LiveActor(const char *pName) | LiveActor | |
| mActorLightCtrl (defined in LiveActor) | LiveActor | |
| makeActorAppeared() (defined in PowerStar) | PowerStar | virtual |
| makeActorDead() (defined in LiveActor) | LiveActor | virtual |
| makeArchiveList(NameObjArchiveListCollector *, const JMapInfoIter &) (defined in PowerStar) | PowerStar | static |
| mAnimationKeeper | LiveActor | |
| mAppearPosition (defined in PowerStar) | PowerStar | |
| mBinder (defined in LiveActor) | LiveActor | |
| mCameraActor (defined in PowerStar) | PowerStar | |
| mCameraCtrl (defined in LiveActor) | LiveActor | |
| mCameraInfo (defined in PowerStar) | PowerStar | |
| mCollisionParts (defined in LiveActor) | LiveActor | |
| mColorFrame (defined in PowerStar) | PowerStar | |
| mColorFrame_v (defined in PowerStar) | PowerStar | |
| mEffectKeeper (defined in LiveActor) | LiveActor | |
| mExecutorIdx | NameObj | |
| mFlags | LiveActor | |
| mGravity | LiveActor | |
| mIsGrandStar (defined in PowerStar) | PowerStar | |
| mIsInDemo (defined in PowerStar) | PowerStar | |
| mLuigiNPC (defined in PowerStar) | PowerStar | |
| mModelManager | LiveActor | |
| mName | NameObj | |
| movement() (defined in LiveActor) | LiveActor | virtual |
| mPosition | LiveActor | |
| mPowerStarId (defined in PowerStar) | PowerStar | |
| mPowerStarModelObj (defined in PowerStar) | PowerStar | |
| mRailRider | LiveActor | |
| mRotation | LiveActor | |
| mScale | LiveActor | |
| mSensorKeeper | LiveActor | |
| mShadowList (defined in LiveActor) | LiveActor | |
| mSoundObject (defined in LiveActor) | LiveActor | |
| mSpine (defined in LiveActor) | LiveActor | |
| mStageSwitchCtrl | LiveActor | |
| mStarPointerTarget (defined in LiveActor) | LiveActor | |
| mVelocity | LiveActor | |
| NameObj(const char *pName) | NameObj | |
| offAppearDemo() (defined in PowerStar) | PowerStar | |
| PowerStar(const char *) (defined in PowerStar) | PowerStar | |
| processWait(f32) (defined in PowerStar) | PowerStar | |
| receiveMessage(u32, HitSensor *, HitSensor *) (defined in LiveActor) | LiveActor | virtual |
| receiveMsgApart(HitSensor *, HitSensor *) (defined in LiveActor) | LiveActor | virtual |
| receiveMsgEnemyAttack(u32, HitSensor *, HitSensor *) (defined in LiveActor) | LiveActor | virtual |
| receiveMsgPlayerAttack(u32, HitSensor *, HitSensor *) (defined in PowerStar) | PowerStar | virtual |
| receiveMsgPush(HitSensor *, HitSensor *) (defined in LiveActor) | LiveActor | virtual |
| receiveMsgTake(HitSensor *, HitSensor *) (defined in LiveActor) | LiveActor | virtual |
| receiveMsgTaken(HitSensor *, HitSensor *) (defined in LiveActor) | LiveActor | virtual |
| receiveMsgThrow(HitSensor *, HitSensor *) (defined in LiveActor) | LiveActor | virtual |
| receiveOtherMsg(u32, HitSensor *, HitSensor *) (defined in PowerStar) | PowerStar | virtual |
| requestAppear() (defined in PowerStar) | PowerStar | |
| requestAppearOrWait() (defined in PowerStar) | PowerStar | |
| requestPointLight(const LiveActor *, const NameObj *, s32) (defined in PowerStar) | PowerStar | static |
| requestPointLightAtResultSequence(const LiveActor *) (defined in PowerStar) | PowerStar | static |
| requestResume() (defined in NameObj) | NameObj | |
| requestSuspend() (defined in NameObj) | NameObj | |
| setDemoAppearPos(const TVec3f &) (defined in PowerStar) | PowerStar | |
| setName(const char *pName) | NameObj | |
| setNerve(const Nerve *) (defined in LiveActor) | LiveActor | |
| setupColor(LiveActor *, const NameObj *, s32) (defined in PowerStar) | PowerStar | static |
| setupColorAtResultSequence(LiveActor *, bool) (defined in PowerStar) | PowerStar | static |
| startClipped() (defined in LiveActor) | LiveActor | virtual |
| syncWithFlags() (defined in NameObj) | NameObj | |
| updateBinder() (defined in LiveActor) | LiveActor | |
| updateHitSensor(HitSensor *) (defined in LiveActor) | LiveActor | virtual |
| ~LiveActor() (defined in LiveActor) | LiveActor | inlinevirtual |
| ~NameObj() (defined in NameObj) | NameObj | virtual |
| ~PowerStar() (defined in PowerStar) | PowerStar | virtual |