SMG-Decomp
A decompilation of Super Mario Galaxy 1
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PunchingKinoko Member List

This is the complete list of members for PunchingKinoko, including all inherited members.

_98 (defined in PunchingKinoko)PunchingKinokoprivate
_9C (defined in PunchingKinoko)PunchingKinokoprivate
_A8 (defined in PunchingKinoko)PunchingKinokoprivate
_B8 (defined in PunchingKinoko)PunchingKinokoprivate
addToSoundObjHolder() (defined in LiveActor)LiveActor
addVelocityKeepHeight() (defined in PunchingKinoko)PunchingKinoko
appear() (defined in LiveActor)LiveActorvirtual
attackSensor(HitSensor *, HitSensor *) (defined in PunchingKinoko)PunchingKinokovirtual
ballMtxCallBack(TPos3f *, const JointControllerInfo &) (defined in PunchingKinoko)PunchingKinoko
calcAndSetBaseMtx()PunchingKinokovirtual
calcAnim() (defined in LiveActor)LiveActorvirtual
calcAnmMtx() (defined in LiveActor)LiveActor
calcViewAndEntry() (defined in LiveActor)LiveActorvirtual
control() (defined in PunchingKinoko)PunchingKinokovirtual
draw() constNameObjvirtual
endClipped() (defined in LiveActor)LiveActorvirtual
exeCrushed() (defined in PunchingKinoko)PunchingKinoko
exeCrushedEnd() (defined in PunchingKinoko)PunchingKinoko
executeMovement() (defined in NameObj)NameObj
exeHitted() (defined in PunchingKinoko)PunchingKinoko
exePointSnaped() (defined in PunchingKinoko)PunchingKinoko
exePunched() (defined in PunchingKinoko)PunchingKinoko
exePunchedBrake() (defined in PunchingKinoko)PunchingKinoko
exeSwing() (defined in PunchingKinoko)PunchingKinoko
exeWait() (defined in PunchingKinoko)PunchingKinoko
getBaseMtx() constLiveActorvirtual
getNerveStep() const (defined in LiveActor)LiveActor
getPosPtr() (defined in LiveActor)LiveActorinline
getSensor(const char *pSensorName) constLiveActor
getTakingMtx() const (defined in LiveActor)LiveActorvirtual
init(const JMapInfoIter &)PunchingKinokovirtual
initActorCollisionParts(const char *, HitSensor *, ResourceHolder *, MtxPtr, bool, bool) (defined in LiveActor)LiveActor
initActorLightCtrl() (defined in LiveActor)LiveActor
initActorStarPointerTarget(f32, const TVec3f *, MtxPtr, TVec3f) (defined in LiveActor)LiveActor
initAfterPlacement() (defined in NameObj)NameObjvirtual
initBinder(f32, f32, u32) (defined in LiveActor)LiveActor
initCamera(const JMapInfoIter &) (defined in PunchingKinoko)PunchingKinoko
initEffectKeeper(int, const char *, bool) (defined in LiveActor)LiveActor
initHitSensor(int) (defined in LiveActor)LiveActor
initJointControl() (defined in PunchingKinoko)PunchingKinoko
initModelManagerWithAnm(const char *, const char *, bool) (defined in LiveActor)LiveActor
initNerve(const Nerve *) (defined in PunchingKinoko)PunchingKinoko
initRailRider(const JMapInfoIter &) (defined in LiveActor)LiveActor
initSensor() (defined in PunchingKinoko)PunchingKinoko
initShadow() (defined in PunchingKinoko)PunchingKinoko
initShadowControllerList(u32) (defined in LiveActor)LiveActor
initSound(int, bool) (defined in LiveActor)LiveActor
initStageSwitch(const JMapInfoIter &) (defined in LiveActor)LiveActor
initWithoutIter()NameObj
isBinderValid(Binder *pBinder) (defined in LiveActor)LiveActorinline
isCrushed() const NO_INLINE (defined in PunchingKinoko)PunchingKinoko
isEnableBlowed() const NO_INLINE (defined in PunchingKinoko)PunchingKinoko
isEnableCrushed() const (defined in PunchingKinoko)PunchingKinoko
isEnableEnemyAttack() const (defined in PunchingKinoko)PunchingKinoko
isEnableHitPlayer() const NO_INLINE (defined in PunchingKinoko)PunchingKinoko
isEnablePunched() const (defined in PunchingKinoko)PunchingKinoko
isEnableTrample() const (defined in PunchingKinoko)PunchingKinoko
isNerve(const Nerve *) const (defined in LiveActor)LiveActor
kill() (defined in PunchingKinoko)PunchingKinokovirtual
LiveActor(const char *pName)LiveActor
mActorLightCtrl (defined in LiveActor)LiveActor
makeActorAppeared() (defined in PunchingKinoko)PunchingKinokovirtual
makeActorDead() (defined in PunchingKinoko)PunchingKinokovirtual
mAnimationKeeperLiveActor
mBinder (defined in LiveActor)LiveActor
mCameraCtrl (defined in LiveActor)LiveActor
mCollisionParts (defined in LiveActor)LiveActor
mDelegator (defined in PunchingKinoko)PunchingKinokoprivate
mEffectKeeper (defined in LiveActor)LiveActor
mExecutorIdxNameObj
mFlagsLiveActor
mGravityLiveActor
mGroundChecker (defined in PunchingKinoko)PunchingKinokoprivate
mInvincibleHitCoolDown (defined in PunchingKinoko)PunchingKinokoprivate
mModelManagerLiveActor
mNameNameObj
movement() (defined in LiveActor)LiveActorvirtual
mPositionLiveActor
mRailRiderLiveActor
mRotationLiveActor
mScaleLiveActor
mScaleController (defined in PunchingKinoko)PunchingKinokoprivate
mSensorKeeperLiveActor
mShadowList (defined in LiveActor)LiveActor
mSoundObject (defined in LiveActor)LiveActor
mSpine (defined in LiveActor)LiveActor
mStageSwitchCtrlLiveActor
mStarPointerHitCoolDown (defined in PunchingKinoko)PunchingKinokoprivate
mStarPointerTarget (defined in LiveActor)LiveActor
mVelocityLiveActor
NameObj(const char *pName)NameObj
PunchingKinoko(const char *) (defined in PunchingKinoko)PunchingKinoko
receiveMessage(u32, HitSensor *, HitSensor *) (defined in LiveActor)LiveActorvirtual
receiveMsgApart(HitSensor *, HitSensor *) (defined in LiveActor)LiveActorvirtual
receiveMsgEnemyAttack(u32, HitSensor *, HitSensor *) (defined in PunchingKinoko)PunchingKinokovirtual
receiveMsgPlayerAttack(u32, HitSensor *, HitSensor *) (defined in PunchingKinoko)PunchingKinokovirtual
receiveMsgPush(HitSensor *, HitSensor *) (defined in PunchingKinoko)PunchingKinokovirtual
receiveMsgTake(HitSensor *, HitSensor *) (defined in LiveActor)LiveActorvirtual
receiveMsgTaken(HitSensor *, HitSensor *) (defined in LiveActor)LiveActorvirtual
receiveMsgThrow(HitSensor *, HitSensor *) (defined in LiveActor)LiveActorvirtual
receiveOtherMsg(u32, HitSensor *, HitSensor *) (defined in LiveActor)LiveActorvirtual
requestCrush() (defined in PunchingKinoko)PunchingKinoko
requestEnemyBlow(HitSensor *, HitSensor *) (defined in PunchingKinoko)PunchingKinoko
requestPunch(HitSensor *, HitSensor *) (defined in PunchingKinoko)PunchingKinoko
requestResume() (defined in NameObj)NameObj
requestSuspend() (defined in NameObj)NameObj
requestTrample(HitSensor *, HitSensor *) (defined in PunchingKinoko)PunchingKinoko
setName(const char *pName)NameObj
setNerve(const Nerve *) (defined in LiveActor)LiveActor
startClipped() (defined in LiveActor)LiveActorvirtual
syncWithFlags() (defined in NameObj)NameObj
updateBinder() (defined in LiveActor)LiveActor
updateHitSensor(HitSensor *) (defined in LiveActor)LiveActorvirtual
~LiveActor() (defined in LiveActor)LiveActorinlinevirtual
~NameObj() (defined in NameObj)NameObjvirtual
~PunchingKinoko() (defined in PunchingKinoko)PunchingKinoko