SMG-Decomp
A decompilation of Super Mario Galaxy 1
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RailMoveIndirectObj Member List

This is the complete list of members for RailMoveIndirectObj, including all inherited members.

_B4 (defined in MapObjActor)MapObjActor
_B5 (defined in MapObjActor)MapObjActor
_B6 (defined in MapObjActor)MapObjActor
_C4 (defined in RailMoveObj)RailMoveObj
_D0 (defined in RailMoveObj)RailMoveObj
addToSoundObjHolder() (defined in LiveActor)LiveActor
appear() (defined in MapObjActor)MapObjActorvirtual
attackSensor(HitSensor *, HitSensor *) (defined in LiveActor)LiveActorvirtual
calcAndSetBaseMtx()MapObjActorvirtual
calcAnim() (defined in LiveActor)LiveActorvirtual
calcAnmMtx() (defined in LiveActor)LiveActor
calcViewAndEntry() (defined in LiveActor)LiveActorvirtual
connectToScene(const MapObjActorInitInfo &) (defined in RailMoveIndirectObj)RailMoveIndirectObjvirtual
control() (defined in MapObjActor)MapObjActorvirtual
doAtEndPoint() (defined in RailMoveObj)RailMoveObjvirtual
draw() constNameObjvirtual
endClipped() (defined in RailMoveObj)RailMoveObjvirtual
endMapPartsFunctions() (defined in MapObjActor)MapObjActor
endMove() (defined in RailMoveObj)RailMoveObjvirtual
executeMovement() (defined in NameObj)NameObj
exeMove() (defined in RailMoveObj)RailMoveObj
exeWait() (defined in RailMoveObj)RailMoveObj
getBaseMtx() constLiveActorvirtual
getNerveStep() const (defined in LiveActor)LiveActor
getPosPtr() (defined in LiveActor)LiveActorinline
getSensor(const char *pSensorName) constLiveActor
getSoundCalcPos() (defined in RailMoveObj)RailMoveObjvirtual
getTakingMtx() const (defined in LiveActor)LiveActorvirtual
init(const JMapInfoIter &)RailMoveObjvirtual
initActorCollisionParts(const char *, HitSensor *, ResourceHolder *, MtxPtr, bool, bool) (defined in LiveActor)LiveActor
initActorLightCtrl() (defined in LiveActor)LiveActor
initActorStarPointerTarget(f32, const TVec3f *, MtxPtr, TVec3f) (defined in LiveActor)LiveActor
initAfterPlacement() (defined in MapObjActor)MapObjActorvirtual
initBinder(f32, f32, u32) (defined in LiveActor)LiveActor
initCaseNoUseSwitchA(const MapObjActorInitInfo &) (defined in MapObjActor)MapObjActorvirtual
initCaseNoUseSwitchB(const MapObjActorInitInfo &) (defined in RailMoveObj)RailMoveObjvirtual
initCaseUseSwitchA(const MapObjActorInitInfo &) (defined in MapObjActor)MapObjActorvirtual
initCaseUseSwitchB(const MapObjActorInitInfo &) (defined in RailMoveObj)RailMoveObjvirtual
initEffectKeeper(int, const char *, bool) (defined in LiveActor)LiveActor
initHitSensor(int) (defined in LiveActor)LiveActor
initialize(const JMapInfoIter &, const MapObjActorInitInfo &) (defined in MapObjActor)MapObjActor
initModelManagerWithAnm(const char *, const char *, bool) (defined in LiveActor)LiveActor
initNerve(const Nerve *) (defined in LiveActor)LiveActor
initRailRider(const JMapInfoIter &) (defined in LiveActor)LiveActor
initShadowControllerList(u32) (defined in LiveActor)LiveActor
initSound(int, bool) (defined in LiveActor)LiveActor
initStageSwitch(const JMapInfoIter &) (defined in LiveActor)LiveActor
initWithoutIter()NameObj
isBinderValid(Binder *pBinder) (defined in LiveActor)LiveActorinline
isMoving() const (defined in RailMoveObj)RailMoveObj
isNerve(const Nerve *) const (defined in LiveActor)LiveActor
isObjectName(const char *) const (defined in MapObjActor)MapObjActor
kill() (defined in MapObjActor)MapObjActorvirtual
LiveActor(const char *pName)LiveActor
mActorLightCtrl (defined in LiveActor)LiveActor
makeActorAppeared() (defined in LiveActor)LiveActorvirtual
makeActorDead() (defined in LiveActor)LiveActorvirtual
makeSubModels(const JMapInfoIter &, const MapObjActorInitInfo &) (defined in MapObjActor)MapObjActorinlinevirtual
mAnimationKeeperLiveActor
MapObjActor(const char *) (defined in MapObjActor)MapObjActor
MapObjActor(const char *, const char *) (defined in MapObjActor)MapObjActor
mBinder (defined in LiveActor)LiveActor
mBloomModel (defined in MapObjActor)MapObjActor
mCameraCtrl (defined in LiveActor)LiveActor
mCollisionParts (defined in LiveActor)LiveActor
mDoneNrv (defined in MapObjActor)MapObjActor
mEffectKeeper (defined in LiveActor)LiveActor
mExecutorIdxNameObj
mFlagsLiveActor
mGravityLiveActor
mMatrixSetter (defined in MapObjActor)MapObjActor
mModelManagerLiveActor
mModelObj (defined in MapObjActor)MapObjActor
mMoveNrv (defined in MapObjActor)MapObjActor
mNameNameObj
mObjectName (defined in MapObjActor)MapObjActor
move() (defined in RailMoveObj)RailMoveObjvirtual
movement() (defined in LiveActor)LiveActorvirtual
mPlanetLodCtrl (defined in MapObjActor)MapObjActor
mPositionLiveActor
mRailGuideDrawer (defined in MapObjActor)MapObjActor
mRailMover (defined in MapObjActor)MapObjActor
mRailPosture (defined in MapObjActor)MapObjActor
mRailRiderLiveActor
mRailRotator (defined in MapObjActor)MapObjActor
mRotationLiveActor
mRotator (defined in MapObjActor)MapObjActor
mScaleLiveActor
mSensorKeeperLiveActor
mShadowList (defined in LiveActor)LiveActor
mSoundObject (defined in LiveActor)LiveActor
mSpine (defined in LiveActor)LiveActor
mStageSwitchCtrlLiveActor
mStarPointerTarget (defined in LiveActor)LiveActor
mVelocityLiveActor
mWaitNrv (defined in MapObjActor)MapObjActor
NameObj(const char *pName)NameObj
pauseMapPartsFunctions() (defined in MapObjActor)MapObjActor
RailMoveObj(const char *) (defined in RailMoveObj)RailMoveObj
receiveMessage(u32, HitSensor *, HitSensor *) (defined in LiveActor)LiveActorvirtual
receiveMsgApart(HitSensor *, HitSensor *) (defined in LiveActor)LiveActorvirtual
receiveMsgEnemyAttack(u32, HitSensor *, HitSensor *) (defined in LiveActor)LiveActorvirtual
receiveMsgPlayerAttack(u32, HitSensor *, HitSensor *) (defined in LiveActor)LiveActorvirtual
receiveMsgPush(HitSensor *, HitSensor *) (defined in LiveActor)LiveActorvirtual
receiveMsgTake(HitSensor *, HitSensor *) (defined in LiveActor)LiveActorvirtual
receiveMsgTaken(HitSensor *, HitSensor *) (defined in LiveActor)LiveActorvirtual
receiveMsgThrow(HitSensor *, HitSensor *) (defined in LiveActor)LiveActorvirtual
receiveOtherMsg(u32, HitSensor *, HitSensor *) (defined in RailMoveObj)RailMoveObjvirtual
requestResume() (defined in NameObj)NameObj
requestSuspend() (defined in NameObj)NameObj
setName(const char *pName)NameObj
setNerve(const Nerve *) (defined in LiveActor)LiveActor
setStateWait() (defined in MapObjActor)MapObjActor
setupInitInfo(const JMapInfoIter &, MapObjActorInitInfo *) (defined in RailMoveObj)RailMoveObjvirtual
startClipped() (defined in RailMoveObj)RailMoveObjvirtual
startMapPartsFunctions() (defined in MapObjActor)MapObjActor
startMoveInner() (defined in RailMoveObj)RailMoveObjvirtual
syncWithFlags() (defined in NameObj)NameObj
tryCreateBreakModel(const MapObjActorInitInfo &) (defined in MapObjActor)MapObjActor
tryDeleteWaitEffect() (defined in MapObjActor)MapObjActor
tryEmitWaitEffect() (defined in MapObjActor)MapObjActor
tryStartMove() (defined in RailMoveObj)RailMoveObjvirtual
updateBinder() (defined in LiveActor)LiveActor
updateHitSensor(HitSensor *) (defined in LiveActor)LiveActorvirtual
updateProjmapMtx() (defined in MapObjActor)MapObjActor
~LiveActor() (defined in LiveActor)LiveActorinlinevirtual
~MapObjActor() (defined in MapObjActor)MapObjActorinlinevirtual
~NameObj() (defined in NameObj)NameObjvirtual
~RailMoveIndirectObj() (defined in RailMoveIndirectObj)RailMoveIndirectObjvirtual
~RailMoveObj() (defined in RailMoveObj)RailMoveObjinlinevirtual