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SMG-Decomp
A decompilation of Super Mario Galaxy 1
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Public Member Functions | |
| NameObj * | create (int) |
| NameObj * | getObj (int) const |
| bool | isExist (int) const |
| NameObj * | newEachObj (int) |
Public Attributes | |
| NameObj * | mSceneObjs [0x7B] |
Definition at line 48 of file SceneObjHolder.hpp.
| SceneObjHolder::SceneObjHolder | ( | ) |
Definition at line 16 of file SceneObjHolder.cpp.
| NameObj * SceneObjHolder::create | ( | int | objID | ) |
Definition at line 22 of file SceneObjHolder.cpp.
| NameObj * SceneObjHolder::getObj | ( | int | objID | ) | const |
Definition at line 34 of file SceneObjHolder.cpp.
| bool SceneObjHolder::isExist | ( | int | objID | ) | const |
Definition at line 38 of file SceneObjHolder.cpp.
| NameObj* SceneObjHolder::mSceneObjs[0x7B] |
Definition at line 57 of file SceneObjHolder.hpp.