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SMG-Decomp
A decompilation of Super Mario Galaxy 1
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This is the complete list of members for ScreenPreserver, including all inherited members.
| _D (defined in ScreenPreserver) | ScreenPreserver | |
| activate() (defined in ScreenPreserver) | ScreenPreserver | |
| calcAnim() (defined in NameObj) | NameObj | virtual |
| calcViewAndEntry() (defined in NameObj) | NameObj | virtual |
| captureIfAllow() (defined in ScreenPreserver) | ScreenPreserver | |
| deactivate() (defined in ScreenPreserver) | ScreenPreserver | |
| draw() const | ScreenPreserver | virtual |
| executeMovement() (defined in NameObj) | NameObj | |
| init(const JMapInfoIter &rIter) | NameObj | virtual |
| initAfterPlacement() (defined in NameObj) | NameObj | virtual |
| initWithoutIter() | NameObj | |
| mExecutorIdx | NameObj | |
| mFlags | NameObj | |
| mIsActive (defined in ScreenPreserver) | ScreenPreserver | |
| mName | NameObj | |
| movement() (defined in NameObj) | NameObj | virtual |
| NameObj(const char *pName) | NameObj | |
| requestResume() (defined in NameObj) | NameObj | |
| requestSuspend() (defined in NameObj) | NameObj | |
| ScreenPreserver() (defined in ScreenPreserver) | ScreenPreserver | |
| setName(const char *pName) | NameObj | |
| syncWithFlags() (defined in NameObj) | NameObj | |
| ~NameObj() (defined in NameObj) | NameObj | virtual |
| ~ScreenPreserver() (defined in ScreenPreserver) | ScreenPreserver | virtual |