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SMG-Decomp
A decompilation of Super Mario Galaxy 1
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This is the complete list of members for SensorHitChecker, including all inherited members.
| calcAnim() (defined in NameObj) | NameObj | privatevirtual |
| calcViewAndEntry() (defined in NameObj) | NameObj | privatevirtual |
| checkAttack(HitSensor *, HitSensor *) const (defined in SensorHitChecker) | SensorHitChecker | |
| doObjColGroup(SensorGroup *, SensorGroup *) const (defined in SensorHitChecker) | SensorHitChecker | |
| doObjColInSameGroup(SensorGroup *) const (defined in SensorHitChecker) | SensorHitChecker | |
| draw() const | NameObj | privatevirtual |
| executeMovement() (defined in NameObj) | NameObj | private |
| init(const JMapInfoIter &) | SensorHitChecker | virtual |
| initAfterPlacement() (defined in NameObj) | NameObj | privatevirtual |
| initGroup(HitSensor *) (defined in SensorHitChecker) | SensorHitChecker | |
| initWithoutIter() | NameObj | private |
| mCharacterGroup (defined in SensorHitChecker) | SensorHitChecker | |
| mExecutorIdx | NameObj | private |
| mEyeGroup (defined in SensorHitChecker) | SensorHitChecker | |
| mFlags | NameObj | private |
| mMapObjGroup (defined in SensorHitChecker) | SensorHitChecker | |
| mName | NameObj | private |
| movement() (defined in SensorHitChecker) | SensorHitChecker | virtual |
| mPlayerGroup (defined in SensorHitChecker) | SensorHitChecker | |
| mRideGroup (defined in SensorHitChecker) | SensorHitChecker | |
| mSimpleGroup (defined in SensorHitChecker) | SensorHitChecker | |
| NameObj(const char *pName) | NameObj | private |
| requestResume() (defined in NameObj) | NameObj | private |
| requestSuspend() (defined in NameObj) | NameObj | private |
| SensorHitChecker(const char *) (defined in SensorHitChecker) | SensorHitChecker | |
| setName(const char *pName) | NameObj | private |
| syncWithFlags() (defined in NameObj) | NameObj | private |
| ~NameObj() (defined in NameObj) | NameObj | privatevirtual |
| ~SensorHitChecker() (defined in SensorHitChecker) | SensorHitChecker | virtual |