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SMG-Decomp
A decompilation of Super Mario Galaxy 1
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This is the complete list of members for SpinDriverShootPath, including all inherited members.
| calcClippingInfo(TVec3f *, f32 *, f32, f32) (defined in SpinDriverShootPath) | SpinDriverShootPath | |
| calcDirection(TVec3f *, f32, f32) const (defined in SpinDriverShootPath) | SpinDriverShootPath | |
| calcInitPose(TVec3f *, TVec3f *, TVec3f *, f32) const (defined in SpinDriverShootPath) | SpinDriverShootPath | |
| calcPosition(TVec3f *, f32) const (defined in SpinDriverShootPath) | SpinDriverShootPath | |
| getTotalLength() const (defined in SpinDriverShootPath) | SpinDriverShootPath | |
| init(const JMapInfoIter &) (defined in SpinDriverShootPath) | SpinDriverShootPath | |
| initUsingParabolic(const JMapInfoIter &, const TVec3f &) (defined in SpinDriverShootPath) | SpinDriverShootPath | |
| mPath (defined in SpinDriverShootPath) | SpinDriverShootPath | |
| mRailRider (defined in SpinDriverShootPath) | SpinDriverShootPath | |
| mStartPosition (defined in SpinDriverShootPath) | SpinDriverShootPath | |
| mUsesParabolic (defined in SpinDriverShootPath) | SpinDriverShootPath | |
| setStartPosition(const TVec3f &) (defined in SpinDriverShootPath) | SpinDriverShootPath | |
| SpinDriverShootPath() (defined in SpinDriverShootPath) | SpinDriverShootPath |