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SMG-Decomp
A decompilation of Super Mario Galaxy 1
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This is the complete list of members for Spine, including all inherited members.
| changeNerve() (defined in Spine) | Spine | |
| getCurrentNerve() const (defined in Spine) | Spine | |
| initStateKeeper(int) (defined in Spine) | Spine | |
| mCurNerve (defined in Spine) | Spine | |
| mExecutor (defined in Spine) | Spine | |
| mNextNerve (defined in Spine) | Spine | |
| mStateKeeper (defined in Spine) | Spine | |
| mStep (defined in Spine) | Spine | |
| setNerve(const Nerve *) (defined in Spine) | Spine | |
| Spine(void *, const Nerve *) (defined in Spine) | Spine | |
| update() (defined in Spine) | Spine |