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SMG-Decomp
A decompilation of Super Mario Galaxy 1
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Public Member Functions | |
| Spine (void *, const Nerve *) | |
| void | update () |
| void | setNerve (const Nerve *) |
| const Nerve * | getCurrentNerve () const |
| void | changeNerve () |
| void | initStateKeeper (int) |
Public Attributes | |
| void * | mExecutor |
| const Nerve * | mCurNerve |
| const Nerve * | mNextNerve |
| s32 | mStep |
| ActorStateKeeper * | mStateKeeper |
| ActorStateKeeper* Spine::mStateKeeper |