SMG-Decomp
A decompilation of Super Mario Galaxy 1
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include
Game
MapObj
ArrowSwitchMultiHolder.hpp
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#pragma once
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#include "Game/MapObj/ArrowSwitchMulti.hpp"
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#include "Game/LiveActor/LiveActorGroup.hpp"
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class
ArrowSwitchMultiHolder
:
public
DeriveActorGroup
<ArrowSwitchMulti> {
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public
:
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ArrowSwitchMultiHolder
();
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ArrowSwitchMulti
* findSwitch(
const
JMapIdInfo
*);
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};
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namespace
MR {
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void
createArrowSwitchMultiHolder();
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void
registerArrowSwitchMulti(
ArrowSwitchMulti
*);
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void
registerArrowSwitchTarget(
ArrowSwitchTarget
*);
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};
ArrowSwitchMultiHolder
Definition
ArrowSwitchMultiHolder.hpp:6
ArrowSwitchMulti
Definition
ArrowSwitchMulti.hpp:21
ArrowSwitchTarget
Definition
ArrowSwitchMulti.hpp:5
DeriveActorGroup
Definition
LiveActorGroup.hpp:24
JMapIdInfo
Definition
JMapIdInfo.hpp:6
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