SMG-Decomp
A decompilation of Super Mario Galaxy 1
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include
Game
Screen
BackButton.hpp
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#pragma once
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#include "Game/Screen/LayoutActor.hpp"
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class
ButtonPaneController;
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class
BackButton
:
public
LayoutActor
{
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public
:
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BackButton
(
const
char
*,
bool
);
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virtual
~BackButton
();
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virtual
void
init
(
const
JMapInfoIter
&);
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virtual
void
appear();
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virtual
void
control();
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void
disappear();
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bool
isHidden()
const
;
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ButtonPaneController* mController;
// _20
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u8 _24;
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u8 _25;
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};
BackButton
Definition
BackButton.hpp:7
BackButton::init
virtual void init(const JMapInfoIter &)
Intializes the NameObj and can set various settings and construct necessary classes.
JMapInfoIter
Definition
JMapInfo.hpp:16
LayoutActor
Definition
LayoutActor.hpp:13
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